Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.299782037735 |
note | Returncode was 1 |
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/glslparsertest/shaders/struct1.frag fail 1.10 |
errors |
|
info | Returncode: 1 Errors: Successfully compiled fragment shader tests/glslparsertest/shaders/struct1.frag: 0(12) : warning C7537: OpenGL does not allow 'uniform' after a type specifier Output: Shader source: // [config] // expect_result: fail // glsl_version: 1.10 // // # NOTE: Config section was auto-generated from file // # NOTE: 'glslparser.tests' at git revision // # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0 // [end config] struct s { int i; } uniform uniformStruct; // uniform keyword should be used before the keyword struct void main() { } |