Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.18710398674 |
| note | Returncode was 1 |
| command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/glslparsertest/shaders/identifier2.frag fail 1.10 |
| errors |
|
| info | Returncode: 1
Errors:
Successfully compiled fragment shader tests/glslparsertest/shaders/identifier2.frag: 0(12) : warning C7528: OpenGL reserves names starting with 'gl_'
Output:
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.10
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]
void main()
{
int gl_int; // identifier name cannot begin with "gl_"
}
|