Results for glslparsertest/glsl2/return-conversion.frag

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.288825035095
note
Returncode was 1
command
/home/mks-hackers/piglit/framework/../bin/glslparsertest tests/glslparsertest/glsl2/return-conversion.frag fail 1.10
errors
  • Successfully compiled fragment shader tests/glslparsertest/glsl2/return-conversion.frag: 0(14) : warning C7011: implicit cast from "int" to "float"
info
Returncode: 1

Errors:
Successfully compiled fragment shader tests/glslparsertest/glsl2/return-conversion.frag: 0(14) : warning C7011: implicit cast from "int" to "float"



Output:
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.10
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]

/* FAIL - no implicit conversions for return values */
float foo()
{
   int x = 1;
   return x;
}
void main()
{
   gl_FragColor = vec4(0.0, foo(), 0.0, 0.0);
}

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