Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.397780895233 |
| note | Returncode was 1 |
| errors |
|
| command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/glslparsertest/glsl2/return-conversion-03.vert fail 1.20 |
| info | Returncode: 1
Errors:
Successfully compiled vertex shader tests/glslparsertest/glsl2/return-conversion-03.vert:
Output:
Shader source:
/* [config]
* expect_result: fail
* glsl_version: 1.20
* [end config]
*
* From page 20 (page 26 of the PDF) of the GLSL 1.20 spec:
*
* "The conversions in the table above are done only as indicated
* by other sections of this specification."
*
* Neither section 6.1 (Function Definitions) nor section 6.4 (Jumps) make any
* mention of implicit conversions occuring on the expression of a return
* statement.
*/
#version 120
float function(int i)
{
return i;
}
|