Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.397780895233 |
note | Returncode was 1 |
errors |
|
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/glslparsertest/glsl2/return-conversion-03.vert fail 1.20 |
info | Returncode: 1 Errors: Successfully compiled vertex shader tests/glslparsertest/glsl2/return-conversion-03.vert: Output: Shader source: /* [config] * expect_result: fail * glsl_version: 1.20 * [end config] * * From page 20 (page 26 of the PDF) of the GLSL 1.20 spec: * * "The conversions in the table above are done only as indicated * by other sections of this specification." * * Neither section 6.1 (Function Definitions) nor section 6.4 (Jumps) make any * mention of implicit conversions occuring on the expression of a return * statement. */ #version 120 float function(int i) { return i; } |