Results for glslparsertest/glsl2/precision-06.vert

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.264858961105
note
Returncode was 1
command
/home/mks-hackers/piglit/framework/../bin/glslparsertest tests/glslparsertest/glsl2/precision-06.vert pass 1.30
errors
  • Failed to compile vertex shader tests/glslparsertest/glsl2/precision-06.vert: 0(16) : error C7538: OpenGL does not allow 'mediump' after 'inout'
info
Returncode: 1

Errors:
Failed to compile vertex shader tests/glslparsertest/glsl2/precision-06.vert: 0(16) : error C7538: OpenGL does not allow 'mediump' after 'inout'



Output:
Shader source:
// [config]
// expect_result: pass
// glsl_version: 1.30
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]

#version 130
/* PASS */

/* This code comes directly from the GLSL 1.30 spec.
 */
lowp float color;
out mediump vec2 P;
lowp ivec2 foo(lowp mat3);
highp mat4 m;

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