Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.264858961105 |
note | Returncode was 1 |
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/glslparsertest/glsl2/precision-06.vert pass 1.30 |
errors |
|
info | Returncode: 1 Errors: Failed to compile vertex shader tests/glslparsertest/glsl2/precision-06.vert: 0(16) : error C7538: OpenGL does not allow 'mediump' after 'inout' Output: Shader source: // [config] // expect_result: pass // glsl_version: 1.30 // // # NOTE: Config section was auto-generated from file // # NOTE: 'glslparser.tests' at git revision // # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0 // [end config] #version 130 /* PASS */ /* This code comes directly from the GLSL 1.30 spec. */ lowp float color; out mediump vec2 P; lowp ivec2 foo(lowp mat3); highp mat4 m; |