Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.339134931564 |
note | Returncode was 1 |
errors |
|
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/glslparsertest/glsl2/bit-shift-10.frag fail 1.30 |
info | Returncode: 1 Errors: Successfully compiled fragment shader tests/glslparsertest/glsl2/bit-shift-10.frag: Output: Shader source: // [config] // expect_result: fail // glsl_version: 1.30 // // # NOTE: Config section was auto-generated from file // # NOTE: 'glslparser.tests' at git revision // # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0 // [end config] // Expected: FAIL, glsl == 1.30 // // Description: bit-shift with unequally sized vectors // // See page 50 (page 56 of the PDF) of the GLSL 1.30 spec. #version 130 void main() { ivec2 v = ivec2(0, 1) << ivec3(0, 1, 2); } |