Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.183701038361 |
note | Returncode was 1 |
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/glslparsertest/glsl2/bit-shift-05.frag pass 1.30 |
errors |
|
info | Returncode: 1 Errors: Failed to compile fragment shader tests/glslparsertest/glsl2/bit-shift-05.frag: 0(21) : error C7011: implicit cast from "int" to "uint" Output: Shader source: // [config] // expect_result: pass // glsl_version: 1.30 // // # NOTE: Config section was auto-generated from file // # NOTE: 'glslparser.tests' at git revision // # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0 // [end config] // Expected: PASS, glsl == 1.30 // // Description: bit-shift with argument types: // - (int, uint) // - (uint, int) // // From page 50 (page 56 of PDF) of the GLSL 1.30 spec: // "One operand can be signed while the other is unsigned." #version 130 void main() { int x0 = 4 << uint(1); uint x1 = uint(4) >> 1; } |