Results for glslparsertest/glsl2/bit-shift-05.frag

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.183701038361
note
Returncode was 1
command
/home/mks-hackers/piglit/framework/../bin/glslparsertest tests/glslparsertest/glsl2/bit-shift-05.frag pass 1.30
errors
  • Failed to compile fragment shader tests/glslparsertest/glsl2/bit-shift-05.frag: 0(21) : error C7011: implicit cast from "int" to "uint"
info
Returncode: 1

Errors:
Failed to compile fragment shader tests/glslparsertest/glsl2/bit-shift-05.frag: 0(21) : error C7011: implicit cast from "int" to "uint"



Output:
Shader source:
// [config]
// expect_result: pass
// glsl_version: 1.30
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]

// Expected: PASS, glsl == 1.30
//
// Description: bit-shift with argument types:
//     - (int, uint)
//     - (uint, int)
//
// From page 50 (page 56 of PDF) of the GLSL 1.30 spec:
// "One operand can be signed while the other is unsigned."

#version 130
void main() {
    int x0 = 4 << uint(1);
    uint x1 = uint(4) >> 1;
}

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