Status: fail
			Result: fail
		
| Detail | Value | 
|---|---|
| returncode | 1 | 
| time | 0.193109035492 | 
| note | Returncode was 1  | 
| command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/glslparsertest/glsl2/attribute-03.vert fail 1.10  | 
| errors | 
  | 
| info | Returncode: 1
Errors:
Successfully compiled vertex shader tests/glslparsertest/glsl2/attribute-03.vert: 0(11) : warning C7507: OpenGL does not allow attributes of type ivec3
Output:
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.10
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]
/* FAIL - attribute cannot have type ivec3 */
attribute ivec3 i;
void main()
{
  gl_Position = vec4(1.0);
}
 |