Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.193109035492 |
note | Returncode was 1 |
command | /home/mks-hackers/piglit/framework/../bin/glslparsertest tests/glslparsertest/glsl2/attribute-03.vert fail 1.10 |
errors |
|
info | Returncode: 1 Errors: Successfully compiled vertex shader tests/glslparsertest/glsl2/attribute-03.vert: 0(11) : warning C7507: OpenGL does not allow attributes of type ivec3 Output: Shader source: // [config] // expect_result: fail // glsl_version: 1.10 // // # NOTE: Config section was auto-generated from file // # NOTE: 'glslparser.tests' at git revision // # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0 // [end config] /* FAIL - attribute cannot have type ivec3 */ attribute ivec3 i; void main() { gl_Position = vec4(1.0); } |