Results for glslparsertest/glsl2/array-length-110.frag

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.222646951675
note
Returncode was 1
errors
  • Successfully compiled fragment shader tests/glslparsertest/glsl2/array-length-110.frag:
command
/home/mks-hackers/piglit/framework/../bin/glslparsertest tests/glslparsertest/glsl2/array-length-110.frag fail 1.10
info
Returncode: 1

Errors:
Successfully compiled fragment shader tests/glslparsertest/glsl2/array-length-110.frag: 


Output:
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.10
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]

/* FAIL: The length() method was added in GLSL 1.20. */
void main()
{
   float a[5];
   if (a.length() == 5)
      gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);
   else
      gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);
}

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