Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.101345062256 |
| note | Returncode was 1 |
| errors |
|
| info | Returncode: 1
Errors:
Successfully compiled vertex shader tests/glslparsertest/glsl2/pragma-04.vert: (no compiler output)
Output:
Shader source:
/* FAIL
*
* From page 11 (page 17 of the PDF) of the GLSL 1.10 spec:
*
* "[#pragma debug] can only be used outside function definitions."
*/
void main()
{
#pragma debug(on)
gl_Position = gl_Vertex;
}
|