Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 0 |
| time | 0.562324047089 |
| info | Returncode: 0 Errors: Output: ---------------------------------------------------------------------- fbo test: Test OpenGL Extension GL_EXT_framebuffer_object GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 0 (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:843) mode = 0 FAILURE: All any buffer named by glDrawBuffers is missing, status should be GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (at tfbo.cpp:1383) fbo: NOTE perf[0] = 157.816 MB/s, which is using glCopyTexImage2D fbo: NOTE perf[1] = 149.919 MB/s, which is using FBO fbo: FAIL rgba8, db, z16, win 6 tests passed, 2 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [1.000000, 1.000000, 1.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:843) mode = 0 depth = 0, stencil = 0 (0, 0) = [1.000000, 1.000000, 1.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to multi texture failed (at tfbo.cpp:1045) depth = 1, stencil = 0 (0, 0) = [0.000000, 1.000000, 0.000000], is expected to be[1.000000, 1.000000, 1.000000] FAILURE: Render to depth texture failed (at tfbo.cpp:1148) FAILURE: Render to mipmap texture failed (at tfbo.cpp:1268) level = 0 FAILURE: All any buffer named by glDrawBuffers is missing, status should be GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (at tfbo.cpp:1383) fbo: FAIL rgba8, db, z32, win, slow 3 tests passed, 5 tests failed. |