Status: pass
Result: pass
| Detail | Value |
|---|---|
| returncode | 0 |
| time | 0.248889923096 |
| info | Returncode: 0 Errors: Output: Failed to compile vertex shader tests/spec/glsl-1.20/compiler/structure-and-array-operations/array-equal-matrix.vert: ERROR: 0:20: '==' : wrong operand types no operation '==' exists that takes a left-hand operand of type 'uniform array of 4-component vector of float' and a right operand of type 'uniform 4X4 matrix of float' (or there is no acceptable conversion) |