Status: pass
Result: pass
Detail | Value |
---|---|
returncode | 0 |
time | 0.192559957504 |
info | Returncode: 0 Errors: Output: Failed to compile fragment shader tests/glslparsertest/shaders/preprocess6.frag: ERROR: 0:27: '&' : reserved for future use ERROR: 0:27: '|' : reserved for future use ERROR: 0:28: '%' : reserved for future use ERROR: 0:29: '%' : reserved for future use ERROR: 0:29: '>>' : reserved for future use ERROR: 0:29: '&' : reserved for future use ERROR: 0:29: '|' : reserved for future use ERROR: 0:29: '<<' : reserved for future use ERROR: 0:29: '<<' : reserved for future use ERROR: 0:29: '&' : reserved for future use ERROR: 0:29: '|' : reserved for future use ERROR: 0:29: '!' : wrong operand type no operation '!' exists that takes an operand of type const int (or there is no acceptable conversion) ERROR: 0:29: '~' : reserved for future use ERROR: 0:29: '&&' : wrong operand types no operation '&&' exists that takes a left-hand operand of type 'const int' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:29: '||' : wrong operand types no operation '||' exists that takes a left-hand operand of type 'const int' and a right operand of type 'const bool' (or there is no acceptable conversion) ERROR: 0:29: '%' : reserved for future use ERROR: 0:29: '%' : wrong operand types no operation '%' exists that takes a left-hand operand of type 'const int' and a right operand of type 'const bool' (or there is no acceptable conversion) ERROR: 0:30: '!' : wrong operand type no operation '!' exists that takes an operand of type const int (or there is no acceptable conversion) ERROR: 0:30: '~' : reserved for future use |