Status: pass
Result: pass
Detail | Value |
---|---|
returncode | 0 |
time | 0.178569078445 |
info | Returncode: 0 Errors: Output: Failed to compile fragment shader tests/glslparsertest/shaders/TernaryOp.frag: ERROR: 0:15: ':' : wrong operand types no operation ':' exists that takes a left-hand operand of type '4-component vector of float' and a right operand of type '4X4 matrix of float' (or there is no acceptable conversion) ERROR: 0:15: 'assign' : cannot convert from '4X4 matrix of float' to 'FragColor 4-component vector of float' |