Results for glslparsertest/TernaryOp.frag

Overview

Status: pass
Result: pass

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Details

Detail Value
returncode 0
time 0.178569078445
info
Returncode: 0

Errors:


Output:
Failed to compile fragment shader tests/glslparsertest/shaders/TernaryOp.frag: ERROR: 0:15: ':' :  wrong operand types no operation ':' exists that takes a left-hand operand of type '4-component vector of float' and a right operand of type '4X4 matrix of float' (or there is no acceptable conversion)
ERROR: 0:15: 'assign' :  cannot convert from '4X4 matrix of float' to 'FragColor 4-component vector of float'

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