Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.263839960098 |
note | Returncode was 1 |
command | /usr/local/src/piglit/framework/../bin/glslparsertest tests/spec/arb_explicit_attrib_location/1.20/compiler/layout-08.frag pass 1.20 GL_ARB_explicit_attrib_location |
errors |
|
info | Returncode: 1 Errors: Failed to compile fragment shader tests/spec/arb_explicit_attrib_location/1.20/compiler/layout-08.frag: 0(9) : error C0000: syntax error, unexpected '(' at token "(" 0(9) : error C0501: type name expected at token "(" 0(9) : warning C7022: unrecognized profile specifier "layout" 0(9) : error C0000: syntax error, unexpected ')', expecting ',' or ';' at token ")" 0(9) : error C0501: type name expected at token ")" 0(9) : error C7537: OpenGL does not allow 'inout' after a type specifier 0(9) : error C5060: out can't be used with non-varying vec4 Output: Shader source: // [config] // expect_result: pass // glsl_version: 1.20 // require_extensions: GL_ARB_explicit_attrib_location // [end config] #version 120 #extension GL_ARB_explicit_attrib_location: require layout(location = 0X01) out vec4 color; void main() { color = vec4(1.0); } |