Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.124330043793 |
note | Returncode was 1 |
errors |
|
command | /usr/local/src/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.20/compiler/structure-and-array-operations/array-of-array-structure-field.frag fail 1.20 |
info | Returncode: 1 Errors: Successfully compiled fragment shader tests/spec/glsl-1.20/compiler/structure-and-array-operations/array-of-array-structure-field.frag: Output: Shader source: /* [config] * expect_result: fail * glsl_version: 1.20 * [end config] * * From page 19 (page 25 of the PDF) of the GLSL 1.20 spec: * * "Only one-dimensional arrays may be declared." */ #version 120 attribute vec4 vert; struct S { vec4 [2] x[2]; }; void main() { gl_FragData[0] = vec4(0.0); } |