Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.131539106369 |
note | Returncode was 1 |
command | /usr/local/src/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.00/compiler/qualifiers/fn-inout-array-allowed-cstyle.frag pass 1.00 --check-link |
errors |
|
info | Returncode: 1 Errors: Failed to compile fragment shader tests/spec/glsl-1.00/compiler/qualifiers/fn-inout-array-allowed-cstyle.frag: 0(26) : error C7551: OpenGL first class arrays require #version 120 0(26) : error C7573: OpenGL/ES requires precision specifier on float types Output: Shader source: // [config] // expect_result: pass // glsl_version: 1.00 // check_link: true // [end config] // // Check that an array can be used as a function inout parameter in // GLSL ES 1.00. // // In this test, the array is declared using C-style array // declaration syntax (float x[2] as opposed to float[2] x). // // From section 5.8 of the GLSL ES 1.00 spec: // Array variables are l-values and may be passed to parameters // declared as out or inout. However, they may not be used as the // target of an assignment. #version 100 void f(inout float x[2]) { } void main() { float[2] x; f(x); } |