Status: fail
Result: fail
| Detail | Value |
|---|---|
| returncode | 1 |
| time | 0.122880935669 |
| note | Returncode was 1 |
| command | /usr/local/src/piglit/framework/../bin/glslparsertest tests/spec/arb_explicit_attrib_location/1.20/compiler/layout-10.frag pass 1.20 GL_ARB_explicit_attrib_location |
| errors |
|
| info | Returncode: 1
Errors:
Failed to compile fragment shader tests/spec/arb_explicit_attrib_location/1.20/compiler/layout-10.frag: 0(29) : error C0000: syntax error, unexpected '(', expecting "::" at token "("
Output:
Shader source:
// [config]
// expect_result: pass
// glsl_version: 1.20
// require_extensions: GL_ARB_explicit_attrib_location
// [end config]
//
// Even though the specified locations overlap, the spec says that a *link*
// error is generated. The changes to section 3.9.2 say:
//
// "Output binding assignments will cause LinkProgram to fail:
//
// * if the number of active outputs is greater than the value of
// MAX_DRAW_BUFFERS;
//
// * if the program has an active output assigned to a location
// greater than or equal to the value of
// MAX_DUAL_SOURCE_DRAW_BUFFERS and has an active output assigned
// an index greater than or equal to one;
//
// * if more than one varying out variable is bound to the same
// number and index; or
//
// * if the explicit binding assigments do not leave enough space
// for the linker to automatically assign a location for a varying
// out array, which requires multiple contiguous locations."
#version 120
#extension GL_ARB_explicit_attrib_location: require
layout(location = 0) out vec4 color;
layout(location = 0) out vec4 factor;
void main()
{
color = vec4(1.0);
factor = vec4(0.5);
}
|