Status: fail
Result: fail
Detail | Value |
---|---|
environment | |
returncode | 0 |
time | 10.6864109039 |
command | /home/mks-hackers/piglit/framework/../bin/glean -r ./results/glean/fbo -o -v -v -v -t +fbo |
errors_ignored |
|
info | Returncode: 0 Errors: Mesa: User error: GL_OUT_OF_MEMORY in Resizing framebuffer Mesa: User error: GL_OUT_OF_MEMORY in Resizing framebuffer Output: ---------------------------------------------------------------------- fbo test: Test OpenGL Extension GL_EXT_framebuffer_object GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:850) mode = 2 depth = 1, stencil = 0 (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000] FAILURE: Render to depth texture failed (at tfbo.cpp:1155) FAILURE: Render to mipmap texture failed (at tfbo.cpp:1275) level = 1 fbo: FAIL rgba8, db, z24, s8, win+pmap, id 33 5 tests passed, 3 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:850) mode = 0 depth = 1, stencil = 0 (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000] FAILURE: Render to depth texture failed (at tfbo.cpp:1155) FAILURE: Render to mipmap texture failed (at tfbo.cpp:1275) level = 1 fbo: FAIL rgba8, db, z24, s8, win+pmap, id 34 5 tests passed, 3 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:850) mode = 0 depth = 1, stencil = 0 (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000] FAILURE: Render to depth texture failed (at tfbo.cpp:1155) FAILURE: Render to mipmap texture failed (at tfbo.cpp:1275) level = 1 fbo: FAIL rgba8, db, z24, s8, win+pmap, id 99 5 tests passed, 3 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:850) mode = 0 depth = 1, stencil = 0 (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000] FAILURE: Render to depth texture failed (at tfbo.cpp:1155) FAILURE: Render to mipmap texture failed (at tfbo.cpp:1275) level = 1 fbo: FAIL rgba8, z24, s8, win+pmap, id 157 5 tests passed, 3 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:850) mode = 0 depth = 1, stencil = 0 (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000] FAILURE: Render to depth texture failed (at tfbo.cpp:1155) FAILURE: Render to mipmap texture failed (at tfbo.cpp:1275) level = 1 fbo: FAIL rgba8, db, z24, s8, win+pmap, id 160 5 tests passed, 3 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:850) mode = 0 depth = 1, stencil = 0 (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000] FAILURE: Render to depth texture failed (at tfbo.cpp:1155) FAILURE: Render to mipmap texture failed (at tfbo.cpp:1275) level = 1 fbo: FAIL rgba8, db, z24, s8, accrgba16, win+pmap, slow, id 161 5 tests passed, 3 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:850) mode = 0 depth = 1, stencil = 0 (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000] FAILURE: Render to depth texture failed (at tfbo.cpp:1155) FAILURE: Render to mipmap texture failed (at tfbo.cpp:1275) level = 1 fbo: FAIL rgba8, z24, s8, win+pmap, id 171 5 tests passed, 3 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:850) mode = 0 depth = 1, stencil = 0 (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000] FAILURE: Render to depth texture failed (at tfbo.cpp:1155) FAILURE: Render to mipmap texture failed (at tfbo.cpp:1275) level = 1 fbo: FAIL rgba8, db, z24, s8, win+pmap, id 172 5 tests passed, 3 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:850) mode = 0 depth = 1, stencil = 0 (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000] FAILURE: Render to depth texture failed (at tfbo.cpp:1155) FAILURE: Render to mipmap texture failed (at tfbo.cpp:1275) level = 1 fbo: FAIL rgba8, db, z24, s8, win+pmap, id 175 5 tests passed, 3 tests failed. GL_EXT_framebuffer_object is supported GL_ARB_framebuffer_object is supported depth = 0, stencil = 1 (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000] FAILURE: Render to single texture failed (at tfbo.cpp:850) mode = 0 depth = 1, stencil = 0 (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000] FAILURE: Render to depth texture failed (at tfbo.cpp:1155) FAILURE: Render to mipmap texture failed (at tfbo.cpp:1275) level = 1 fbo: FAIL rgba8, db, z24, s8, accrgba16, win+pmap, slow, id 176 5 tests passed, 3 tests failed. |