Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 7.56858587265 |
note | Returncode was 1 |
errors_ignored |
|
errors |
|
info | Returncode: 1 Errors: Mesa: Mesa 7.10-devel DEBUG build Oct 17 2010 14:41:08 ==24820== Invalid write of size 4 ==24820== at 0x4CA43DC: _mesa_texstore_argb8888 (texstore.c:1394) ==24820== by 0x4CAB804: _mesa_texstore (texstore.c:3926) ==24820== by 0x4B706B4: intelTexImage (intel_tex_image.c:519) ==24820== by 0x4B70832: intelTexImage2D (intel_tex_image.c:568) ==24820== by 0x4C92CE5: _mesa_TexImage2D (teximage.c:2415) ==24820== by 0x408457F: glTexImage2D (glapitemp.h:1002) ==24820== by 0x804AC40: piglit_init (fp-kil.c:313) ==24820== by 0x804CDB6: main (piglit-framework.c:116) ==24820== Address 0xb77da000 is not stack'd, malloc'd or (recently) free'd ==24820== Output: GL_RENDERER = Mesa DRI Intel(R) 945GM GEM 20100330 DEVELOPMENT basic #1 (0.2,0.2): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000 basic #2 (0.8,0.2): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000 basic #3 (0.8,0.8): 0.000000,1.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000 basic #4 (0.2,0.8): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000 texture #1 (0.1,1.1): 0.000000,1.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000 texture #2 (0.4,1.1): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000 texture #3 (0.6,1.1): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000 texture #4 (0.9,1.1): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000 texture #5 (0.1,1.4): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000 texture #6 (0.4,1.4): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000 texture #7 (0.6,1.4): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000 texture #8 (0.9,1.4): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000 texture #9 (0.1,1.6): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000 texture #10 (0.4,1.6): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000 texture #11 (0.6,1.6): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000 texture #12 (0.9,1.6): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000 texture #13 (0.1,1.9): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000 texture #14 (0.4,1.9): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000 texture #15 (0.6,1.9): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000 texture #16 (0.9,1.9): 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000 Max delta: 0.000000 |