Results for valgrind/shaders/fp-fragment-position

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 7.73235201836
note Returncode was 1
errors_ignored
  • Mesa: Mesa 7.10-devel DEBUG build Oct 17 2010 14:41:08
errors
  • ==24765== Invalid write of size 4
  • ==24765== at 0x4CA43DC: _mesa_texstore_argb8888 (texstore.c:1394)
  • ==24765== by 0x4CAB804: _mesa_texstore (texstore.c:3926)
  • ==24765== by 0x4B706B4: intelTexImage (intel_tex_image.c:519)
  • ==24765== by 0x4B70832: intelTexImage2D (intel_tex_image.c:568)
  • ==24765== by 0x4C98E93: _mesa_get_fallback_texture (texobj.c:749)
  • ==24765== by 0x4CA0A38: update_texture_state (texstate.c:587)
  • ==24765== by 0x4CA0D13: _mesa_update_texture (texstate.c:662)
  • ==24765== by 0x4C80A28: _mesa_update_state_locked (state.c:590)
  • ==24765== by 0x4C80BE2: _mesa_update_state (state.c:676)
  • ==24765== by 0x4CC0B4E: vbo_exec_Begin (vbo_exec_api.c:511)
  • ==24765== by 0x40809CE: glBegin (glapitemp.h:122)
  • ==24765== by 0x804A613: DoFrame (fp-fragment-position.c:95)
  • ==24765== Address 0xb7714000 is not stack\'d, malloc\'d or (recently) free\'d
  • ==24765==
info
Returncode: 1

Errors:
Mesa: Mesa 7.10-devel DEBUG build Oct 17 2010 14:41:08
==24765== Invalid write of size 4
==24765==    at 0x4CA43DC: _mesa_texstore_argb8888 (texstore.c:1394)
==24765==    by 0x4CAB804: _mesa_texstore (texstore.c:3926)
==24765==    by 0x4B706B4: intelTexImage (intel_tex_image.c:519)
==24765==    by 0x4B70832: intelTexImage2D (intel_tex_image.c:568)
==24765==    by 0x4C98E93: _mesa_get_fallback_texture (texobj.c:749)
==24765==    by 0x4CA0A38: update_texture_state (texstate.c:587)
==24765==    by 0x4CA0D13: _mesa_update_texture (texstate.c:662)
==24765==    by 0x4C80A28: _mesa_update_state_locked (state.c:590)
==24765==    by 0x4C80BE2: _mesa_update_state (state.c:676)
==24765==    by 0x4CC0B4E: vbo_exec_Begin (vbo_exec_api.c:511)
==24765==    by 0x40809CE: glBegin (glapitemp.h:122)
==24765==    by 0x804A613: DoFrame (fp-fragment-position.c:95)
==24765==  Address 0xb7714000 is not stack'd, malloc'd or (recently) free'd
==24765== 


Output:
GL_RENDERER = Mesa DRI Intel(R) 945GM GEM 20100330 DEVELOPMENT 
rgba: 8 8 8 8
            basic #1 (0.2,0.2): 0.203922,0.203922,0.301961,0.200000   Delta: 0.003922,0.003922,0.001961,0.000000
            basic #2 (0.8,0.2): 0.803922,0.203922,0.376471,0.200000   Delta: 0.003922,0.003922,0.001471,0.000000
            basic #3 (0.8,0.8): 0.803922,0.803922,0.450980,0.200000   Delta: 0.003922,0.003922,0.000980,0.000000
            basic #4 (0.2,0.8): 0.203922,0.803922,0.376471,0.200000   Delta: 0.003922,0.003922,0.001471,0.000000
     tex2d scaled #1 (0.2,1.2): 0.796079,0.207843,0.207843,0.203922   Delta: -0.003922,0.007843,0.007843,0.003922
     tex2d scaled #2 (0.8,1.2): 0.192157,0.207843,0.811765,0.505882   Delta: -0.007843,0.007843,0.011765,0.005882
     tex2d scaled #3 (0.8,1.8): 0.192157,0.796079,0.811765,0.800000   Delta: -0.007843,-0.003922,0.011765,0.000000
     tex2d scaled #4 (0.2,1.8): 0.796079,0.796079,0.207843,0.498039   Delta: -0.003922,-0.003922,0.007843,-0.001961
          texrect #1 (1.2,0.2): 0.529412,0.470588,0.078431,0.274510   Delta: -0.000588,0.000588,-0.001569,0.004510
          texrect #2 (1.8,0.2): 0.298039,0.701961,0.078431,0.388235   Delta: 0.008039,0.001961,-0.001569,-0.011765
          texrect #1 (1.8,0.8): 0.298039,0.701961,0.313726,0.505882   Delta: 0.008039,0.001961,0.003725,-0.004118
          texrect #1 (1.2,0.8): 0.529412,0.470588,0.313726,0.392157   Delta: -0.000588,0.000588,0.003725,0.002157
   tex2d unscaled #1 (1.2,1.2): 0.796079,0.207843,0.207843,0.501961   Delta: -0.003922,0.007843,0.007843,0.001961
   tex2d unscaled #2 (1.8,1.2): 0.207843,0.207843,0.796079,0.501961   Delta: 0.007843,0.007843,-0.003922,0.001961
   tex2d unscaled #3 (1.8,1.8): 0.207843,0.796079,0.796079,0.501961   Delta: 0.007843,-0.003922,-0.003922,0.001961
   tex2d unscaled #4 (1.2,1.8): 0.796079,0.796079,0.207843,0.501961   Delta: -0.003922,-0.003922,0.007843,0.001961
Max delta: 0.011765

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