Status: skip
Result: skip
Detail | Value |
---|---|
returncode | 0 |
time | 7.64949321747 |
errors_ignored |
|
info | Returncode: 0 Errors: Mesa: Mesa 7.10-devel DEBUG build Oct 17 2010 14:41:08 ==24438== Invalid read of size 4 ==24438== at 0x4D740F6: arithmetic_result_type(ir_rvalue*&, ir_rvalue*&, bool, _mesa_glsl_parse_state*, YYLTYPE*) (ast_to_hir.cpp:159) ==24438== by 0x4D75340: ast_expression::hir(exec_list*, _mesa_glsl_parse_state*) (ast_to_hir.cpp:729) ==24438== by 0x4D752CF: ast_expression::hir(exec_list*, _mesa_glsl_parse_state*) (ast_to_hir.cpp:724) ==24438== by 0x4D752CF: ast_expression::hir(exec_list*, _mesa_glsl_parse_state*) (ast_to_hir.cpp:724) ==24438== by 0x4D750ED: ast_expression::hir(exec_list*, _mesa_glsl_parse_state*) (ast_to_hir.cpp:690) ==24438== by 0x4D77FCF: ast_expression_statement::hir(exec_list*, _mesa_glsl_parse_state*) (ast_to_hir.cpp:1510) ==24438== by 0x4D7802F: ast_compound_statement::hir(exec_list*, _mesa_glsl_parse_state*) (ast_to_hir.cpp:1526) ==24438== by 0x4D7A114: ast_function_definition::hir(exec_list*, _mesa_glsl_parse_state*) (ast_to_hir.cpp:2523) ==24438== by 0x4D73E91: _mesa_ast_to_hir(exec_list*, _mesa_glsl_parse_state*) (ast_to_hir.cpp:85) ==24438== by 0x4D72774: _mesa_glsl_compile_shader (ir_to_mesa.cpp:2589) ==24438== by 0x4C7C95D: compile_shader (shaderapi.c:830) ==24438== by 0x4C7D180: _mesa_CompileShaderARB (shaderapi.c:1117) ==24438== Address 0x10 is not stack'd, malloc'd or (recently) free'd ==24438== ==24438== ==24438== Process terminating with default action of signal 11 (SIGSEGV): dumping core ==24438== Access not within mapped region at address 0x10 ==24438== at 0x4D740F6: arithmetic_result_type(ir_rvalue*&, ir_rvalue*&, bool, _mesa_glsl_parse_state*, YYLTYPE*) (ast_to_hir.cpp:159) ==24438== by 0x4D75340: ast_expression::hir(exec_list*, _mesa_glsl_parse_state*) (ast_to_hir.cpp:729) ==24438== by 0x4D752CF: ast_expression::hir(exec_list*, _mesa_glsl_parse_state*) (ast_to_hir.cpp:724) ==24438== by 0x4D752CF: ast_expression::hir(exec_list*, _mesa_glsl_parse_state*) (ast_to_hir.cpp:724) ==24438== by 0x4D750ED: ast_expression::hir(exec_list*, _mesa_glsl_parse_state*) (ast_to_hir.cpp:690) ==24438== by 0x4D77FCF: ast_expression_statement::hir(exec_list*, _mesa_glsl_parse_state*) (ast_to_hir.cpp:1510) ==24438== by 0x4D7802F: ast_compound_statement::hir(exec_list*, _mesa_glsl_parse_state*) (ast_to_hir.cpp:1526) ==24438== by 0x4D7A114: ast_function_definition::hir(exec_list*, _mesa_glsl_parse_state*) (ast_to_hir.cpp:2523) ==24438== by 0x4D73E91: _mesa_ast_to_hir(exec_list*, _mesa_glsl_parse_state*) (ast_to_hir.cpp:85) ==24438== by 0x4D72774: _mesa_glsl_compile_shader (ir_to_mesa.cpp:2589) ==24438== by 0x4C7C95D: compile_shader (shaderapi.c:830) ==24438== by 0x4C7D180: _mesa_CompileShaderARB (shaderapi.c:1117) ==24438== If you believe this happened as a result of a stack ==24438== overflow in your program's main thread (unlikely but ==24438== possible), you can try to increase the size of the ==24438== main thread stack using the --main-stacksize= flag. ==24438== The main thread stack size used in this run was 8388608. Segmentation fault Output: |
errors |
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