Results for valgrind/glslparsertest/glsl2/invariant-05.vert

Overview

Status: skip
Result: skip

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Details

Detail Value
returncode 0
time 8.11249399185
errors_ignored
  • Mesa: Mesa 7.10-devel DEBUG build Oct 17 2010 14:41:08
errors
  • Successfully compiled vertex shader tests/glslparsertest/glsl2/invariant-05.vert:
info
Returncode: 0

Errors:
Mesa: Mesa 7.10-devel DEBUG build Oct 17 2010 14:41:08
Successfully compiled vertex shader tests/glslparsertest/glsl2/invariant-05.vert: 


Output:
Shader source:
/* FAIL -
 *
 * From page 27 (page 33 of the PDF) of the GLSL 1.20 spec:
 *
 *     "All uses of invariant must be at the global scope, and before any use
 *     of the variables being declared as invariant."
 */
#version 120

void main() 
{
  gl_Position = gl_Vertex;
}

invariant gl_Position;

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