Results for valgrind/glean/fbo

Overview

Status: pass
Result: pass

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Details

Detail Value
returncode 0
time 101.813246012
errors_ignored
  • Mesa: Mesa 7.10-devel DEBUG build Oct 17 2010 14:41:08
info
Returncode: 0

Errors:
Mesa: Mesa 7.10-devel DEBUG build Oct 17 2010 14:41:08


Output:
----------------------------------------------------------------------
fbo test: Test OpenGL Extension GL_EXT_framebuffer_object

GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is not supported
  depth = 0, stencil = 1
  (32, 0) = [1.000000, 0.000000, 0.000000], is expected to be[0.000000, 0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:850)
  mode = 3
  depth = 1, stencil = 0
  (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1155)
fbo:  NOTE perf[0] = 6.55718 MB/s, which is using glCopyTexImage2D
fbo:  NOTE perf[1] = 5.87032 MB/s, which is using FBO
fbo:  FAIL rgba8, db, z24, s8, win+pmap, id 33
	6 tests passed, 2 tests failed.
GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is not supported
  depth = 0, stencil = 1
  (14, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:850)
  mode = 3
  depth = 1, stencil = 0
  (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1155)
fbo:  NOTE perf[0] = 6.73299 MB/s, which is using glCopyTexImage2D
fbo:  NOTE perf[1] = 5.87496 MB/s, which is using FBO
fbo:  FAIL rgba8, db, z24, s8, win+pmap, id 34
	6 tests passed, 2 tests failed.
GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is not supported
  depth = 0, stencil = 1
  (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:850)
  mode = 2
  depth = 1, stencil = 0
  (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1155)
fbo:  NOTE perf[0] = 6.72153 MB/s, which is using glCopyTexImage2D
fbo:  NOTE perf[1] = 5.89272 MB/s, which is using FBO
fbo:  FAIL rgba8, db, z24, s8, win+pmap, id 99
	6 tests passed, 2 tests failed.
GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is not supported
  depth = 0, stencil = 1
  (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:850)
  mode = 2
  depth = 1, stencil = 0
  (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1155)
fbo:  NOTE perf[0] = 6.72298 MB/s, which is using glCopyTexImage2D
fbo:  NOTE perf[1] = 5.86429 MB/s, which is using FBO
fbo:  FAIL rgb8, z24, s8, win+pmap, id 151
	6 tests passed, 2 tests failed.
GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is not supported
  depth = 0, stencil = 1
  (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:850)
  mode = 2
  depth = 1, stencil = 0
  (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1155)
fbo:  NOTE perf[0] = 6.75863 MB/s, which is using glCopyTexImage2D
fbo:  NOTE perf[1] = 5.89518 MB/s, which is using FBO
fbo:  FAIL rgb8, db, z24, s8, win+pmap, id 152
	6 tests passed, 2 tests failed.
GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is not supported
  depth = 0, stencil = 1
  (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:850)
  mode = 2
  depth = 1, stencil = 0
  (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1155)
fbo:  NOTE perf[0] = 6.76466 MB/s, which is using glCopyTexImage2D
fbo:  NOTE perf[1] = 5.89097 MB/s, which is using FBO
fbo:  FAIL rgb8, db, z24, s8, win+pmap, id 153
	6 tests passed, 2 tests failed.
GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is not supported
  depth = 0, stencil = 1
  (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:850)
  mode = 2
  depth = 1, stencil = 0
  (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1155)
fbo:  NOTE perf[0] = 6.76569 MB/s, which is using glCopyTexImage2D
fbo:  NOTE perf[1] = 5.90119 MB/s, which is using FBO
fbo:  FAIL rgba8, z24, s8, win+pmap, id 157
	6 tests passed, 2 tests failed.
GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is not supported
  depth = 0, stencil = 1
  (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:850)
  mode = 2
  depth = 1, stencil = 0
  (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1155)
fbo:  NOTE perf[0] = 6.77552 MB/s, which is using glCopyTexImage2D
fbo:  NOTE perf[1] = 5.86676 MB/s, which is using FBO
fbo:  FAIL rgb8, db, z24, s8, win+pmap, id 158
	6 tests passed, 2 tests failed.
GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is not supported
  depth = 0, stencil = 1
  (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:850)
  mode = 2
  depth = 1, stencil = 0
  (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1155)
fbo:  NOTE perf[0] = 6.77485 MB/s, which is using glCopyTexImage2D
fbo:  NOTE perf[1] = 5.90086 MB/s, which is using FBO
fbo:  FAIL rgb8, db, z24, s8, accrgb16, win+pmap, slow, id 159
	6 tests passed, 2 tests failed.
GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is not supported
  depth = 0, stencil = 1
  (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:850)
  mode = 2
  depth = 1, stencil = 0
  (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1155)
fbo:  NOTE perf[0] = 6.74362 MB/s, which is using glCopyTexImage2D
fbo:  NOTE perf[1] = 5.87203 MB/s, which is using FBO
fbo:  FAIL rgba8, db, z24, s8, win+pmap, id 160
	6 tests passed, 2 tests failed.
GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is not supported
  depth = 0, stencil = 1
  (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:850)
  mode = 2
  depth = 1, stencil = 0
  (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1155)
fbo:  NOTE perf[0] = 6.78993 MB/s, which is using glCopyTexImage2D
fbo:  NOTE perf[1] = 5.9058 MB/s, which is using FBO
fbo:  FAIL rgba8, db, z24, s8, accrgba16, win+pmap, slow, id 161
	6 tests passed, 2 tests failed.
GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is not supported
  depth = 0, stencil = 1
  (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:850)
  mode = 2
  depth = 1, stencil = 0
  (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1155)
fbo:  NOTE perf[0] = 6.76045 MB/s, which is using glCopyTexImage2D
fbo:  NOTE perf[1] = 5.89263 MB/s, which is using FBO
fbo:  FAIL rgb8, z24, s8, win+pmap, id 165
	6 tests passed, 2 tests failed.
GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is not supported
  depth = 0, stencil = 1
  (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:850)
  mode = 2
  depth = 1, stencil = 0
  (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1155)
fbo:  NOTE perf[0] = 6.78683 MB/s, which is using glCopyTexImage2D
fbo:  NOTE perf[1] = 5.90852 MB/s, which is using FBO
fbo:  FAIL rgb8, db, z24, s8, win+pmap, id 166
	6 tests passed, 2 tests failed.
GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is not supported
  depth = 0, stencil = 1
  (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:850)
  mode = 2
  depth = 1, stencil = 0
  (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1155)
fbo:  NOTE perf[0] = 6.77016 MB/s, which is using glCopyTexImage2D
fbo:  NOTE perf[1] = 5.88521 MB/s, which is using FBO
fbo:  FAIL rgb8, db, z24, s8, win+pmap, id 167
	6 tests passed, 2 tests failed.
GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is not supported
  depth = 0, stencil = 1
  (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:850)
  mode = 2
  depth = 1, stencil = 0
  (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1155)
fbo:  NOTE perf[0] = 6.77045 MB/s, which is using glCopyTexImage2D
fbo:  NOTE perf[1] = 5.8863 MB/s, which is using FBO
fbo:  FAIL rgba8, z24, s8, win+pmap, id 171
	6 tests passed, 2 tests failed.
GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is not supported
  depth = 0, stencil = 1
  (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:850)
  mode = 2
  depth = 1, stencil = 0
  (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1155)
fbo:  NOTE perf[0] = 6.78701 MB/s, which is using glCopyTexImage2D
fbo:  NOTE perf[1] = 5.89415 MB/s, which is using FBO
fbo:  FAIL rgba8, db, z24, s8, win+pmap, id 172
	6 tests passed, 2 tests failed.
GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is not supported
  depth = 0, stencil = 1
  (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:850)
  mode = 2
  depth = 1, stencil = 0
  (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1155)
fbo:  NOTE perf[0] = 6.76164 MB/s, which is using glCopyTexImage2D
fbo:  NOTE perf[1] = 5.8999 MB/s, which is using FBO
fbo:  FAIL rgb8, db, z24, s8, win+pmap, id 173
	6 tests passed, 2 tests failed.
GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is not supported
  depth = 0, stencil = 1
  (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:850)
  mode = 2
  depth = 1, stencil = 0
  (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1155)
fbo:  NOTE perf[0] = 6.76446 MB/s, which is using glCopyTexImage2D
fbo:  NOTE perf[1] = 5.87412 MB/s, which is using FBO
fbo:  FAIL rgb8, db, z24, s8, accrgb16, win+pmap, slow, id 174
	6 tests passed, 2 tests failed.
GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is not supported
  depth = 0, stencil = 1
  (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:850)
  mode = 2
  depth = 1, stencil = 0
  (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1155)
fbo:  NOTE perf[0] = 6.78951 MB/s, which is using glCopyTexImage2D
fbo:  NOTE perf[1] = 5.89517 MB/s, which is using FBO
fbo:  FAIL rgba8, db, z24, s8, win+pmap, id 175
	6 tests passed, 2 tests failed.
GL_EXT_framebuffer_object is supported
GL_ARB_framebuffer_object is not supported
  depth = 0, stencil = 1
  (0, 0) = [0.000000, 0.000000, 0.000000], is expected to be[1.000000, 0.000000, 0.000000]
FAILURE: Render to single texture failed (at tfbo.cpp:850)
  mode = 2
  depth = 1, stencil = 0
  (14, 0) = [0.749020, 0.749020, 0.749020], is expected to be[1.000000, 1.000000, 1.000000]
FAILURE: Render to depth texture failed (at tfbo.cpp:1155)
fbo:  NOTE perf[0] = 6.73547 MB/s, which is using glCopyTexImage2D
fbo:  NOTE perf[1] = 5.86758 MB/s, which is using FBO
fbo:  FAIL rgba8, db, z24, s8, accrgba16, win+pmap, slow, id 176
	6 tests passed, 2 tests failed.

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