Status: pass
Result: pass
Detail | Value |
---|---|
returncode | 0 |
time | 3.87018704414 |
errors_ignored |
|
info | Returncode: 0 Errors: Mesa: Mesa 7.10-devel DEBUG build Oct 17 2010 14:41:08 Output: ---------------------------------------------------------------------- This test verifies that the three basic OpenGL texture coordinate modes: object_linear, eye_linear, and sphere_map, work for a simple case. texgen: PASS rgba8, db, z24, s8, win+pmap, id 33 texgen: PASS rgba8, db, z24, s8, win+pmap, id 34 texgen: PASS rgba8, db, z24, s8, win+pmap, id 99 texgen: PASS rgb8, win+pmap, id 148 texgen: PASS rgb8, db, win+pmap, id 149 texgen: PASS rgb8, db, win+pmap, id 150 texgen: PASS rgb8, z24, s8, win+pmap, id 151 texgen: PASS rgb8, db, z24, s8, win+pmap, id 152 texgen: PASS rgb8, db, z24, s8, win+pmap, id 153 texgen: PASS rgba8, win+pmap, id 154 texgen: PASS rgba8, db, win+pmap, id 155 texgen: PASS rgba8, db, win+pmap, id 156 texgen: PASS rgba8, z24, s8, win+pmap, id 157 texgen: PASS rgb8, db, z24, s8, win+pmap, id 158 texgen: PASS rgb8, db, z24, s8, accrgb16, win+pmap, slow, id 159 texgen: PASS rgba8, db, z24, s8, win+pmap, id 160 texgen: PASS rgba8, db, z24, s8, accrgba16, win+pmap, slow, id 161 texgen: PASS rgb8, win+pmap, id 162 texgen: PASS rgb8, db, win+pmap, id 163 texgen: PASS rgb8, db, win+pmap, id 164 texgen: PASS rgb8, z24, s8, win+pmap, id 165 texgen: PASS rgb8, db, z24, s8, win+pmap, id 166 texgen: PASS rgb8, db, z24, s8, win+pmap, id 167 texgen: PASS rgba8, win+pmap, id 168 texgen: PASS rgba8, db, win+pmap, id 169 texgen: PASS rgba8, db, win+pmap, id 170 texgen: PASS rgba8, z24, s8, win+pmap, id 171 texgen: PASS rgba8, db, z24, s8, win+pmap, id 172 texgen: PASS rgb8, db, z24, s8, win+pmap, id 173 texgen: PASS rgb8, db, z24, s8, accrgb16, win+pmap, slow, id 174 texgen: PASS rgba8, db, z24, s8, win+pmap, id 175 texgen: PASS rgba8, db, z24, s8, accrgba16, win+pmap, slow, id 176 |