Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.160251140594 |
note | Returncode was 1 |
errors |
|
info | Returncode: 1 Errors: Successfully compiled fragment shader tests/glslparsertest/glsl2/scoping-02.frag: (no compiler output) Output: Shader source: void main() { if (true) float f = 0.3; else float g = 0.5; gl_FragColor = vec4(0.0, g, 0.0, 1.0); } |