Status: fail
Result: fail
Detail | Value |
---|---|
returncode | 1 |
time | 0.196012020111 |
note | Returncode was 1 |
errors |
|
info | Returncode: 1 Errors: Successfully compiled vertex shader tests/glslparsertest/glsl2/pragma-06.vert: (no compiler output) Output: Shader source: /* FAIL * * From page 11 (page 17 of the PDF) of the GLSL 1.10 spec: * * "[#pragma optimize] can only be used outside function definitions." */ void main() { #pragma optimize(on) gl_Position = gl_Vertex; } |