Results for glslparsertest/glsl2/array-12.vert

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.160863161087
note Returncode was 1
errors
  • Failed to compile vertex shader tests/glslparsertest/glsl2/array-12.vert: ERROR: 0:10: \'array of 4-component vector of float\' : constructor not supported for type
  • ERROR: 0:10: \'array of 4-component vector of float\' : no matching overloaded function found
  • ERROR: 0:10: \'assign\' : cannot convert from \'const float\' to \'array of 4-component vector of float\'
info
Returncode: 1

Errors:
Failed to compile vertex shader tests/glslparsertest/glsl2/array-12.vert: ERROR: 0:10: 'array of 4-component vector of float' : constructor not supported for type 
ERROR: 0:10: 'array of 4-component vector of float' : no matching overloaded function found 
ERROR: 0:10: 'assign' :  cannot convert from 'const float' to 'array of 4-component vector of float'



Output:
Shader source:
#version 120
/* PASS
 * The array is implicitly sized by the whole-array assignment.
 */

void main()
{
  vec4 a[];

  a = vec4 [2] (vec4(1.0), vec4(2.0));

  gl_Position = gl_Vertex;
}

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