Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.168328 |
Stdout |
Shader source: /* [config] * expect_result: pass * glsl_version: 4.00 * [end config] * * Check that the following test vectors are constantfolded correctly: * trunc(dvec2(-2.0lf, -1.4285714285714286lf)) => dvec2(-2.0lf, -1.0lf) * trunc(dvec2(-0.85714285714285721lf, -0.28571428571428581lf)) => dvec2(-0.0lf, -0.0lf) * trunc(dvec2(0.28571428571428559lf, 0.85714285714285676lf)) => dvec2(0.0lf, 0.0lf) * trunc(dvec2(1.4285714285714284lf, 2.0lf)) => dvec2(1.0lf, 2.0lf) */ #version 400 void main() { double[distance(trunc(dvec2(-2.0lf, -1.4285714285714286lf)), dvec2(-2.0lf, -1.0lf)) <= 2.2360679774997901e-05lf ? 1 : -1] array0; double[distance(trunc(dvec2(-0.85714285714285721lf, -0.28571428571428581lf)), dvec2(-0.0lf, -0.0lf)) <= 0.0lf ? 1 : -1] array1; double[distance(trunc(dvec2(0.28571428571428559lf, 0.85714285714285676lf)), dvec2(0.0lf, 0.0lf)) <= 0.0lf ? 1 : -1] array2; double[distance(trunc(dvec2(1.4285714285714284lf, 2.0lf)), dvec2(1.0lf, 2.0lf)) <= 2.2360679774997901e-05lf ? 1 : -1] array3; gl_Position = dvec4(array0.length() + array1.length() + array2.length() + array3.length()); } |
Stderr |
Failed to compile vertex shader /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/trunc-dvec2.vert: ERROR: 0:20: Incompatible types (vec4 and dvec4) in assignment (and no available implicit conversion) |
Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/trunc-dvec2.vert pass 4.00 |
dmesg |