Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.166214 |
Stdout |
Shader source: /* [config] * expect_result: pass * glsl_version: 4.00 * [end config] * * Check that the following test vectors are constantfolded correctly: * transpose(dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf)) => dmat2(1.6000000000000001lf, 0.76000000000000001lf, 1.53lf, -1.0lf) * transpose(dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf)) => dmat2(-0.13lf, -0.87lf, -1.3999999999999999lf, 1.3999999999999999lf) */ #version 400 void main() { double[(distance(transpose(dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[0], dvec2(1.6000000000000001lf, 0.76000000000000001lf)) * distance(transpose(dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[0], dvec2(1.6000000000000001lf, 0.76000000000000001lf))) + (distance(transpose(dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[1], dvec2(1.53lf, -1.0lf)) * distance(transpose(dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[1], dvec2(1.53lf, -1.0lf))) <= 6.478500000000002e-10lf ? 1 : -1] array0; double[(distance(transpose(dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[0], dvec2(-0.13lf, -0.87lf)) * distance(transpose(dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[0], dvec2(-0.13lf, -0.87lf))) + (distance(transpose(dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[1], dvec2(-1.3999999999999999lf, 1.3999999999999999lf)) * distance(transpose(dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[1], dvec2(-1.3999999999999999lf, 1.3999999999999999lf))) <= 4.6937999999999999e-10lf ? 1 : -1] array1; gl_Position = dvec4(array0.length() + array1.length()); } |
Stderr |
Failed to compile vertex shader /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/transpose-dmat2.vert: ERROR: 0:16: Incompatible types (vec4 and dvec4) in assignment (and no available implicit conversion) |
Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/transpose-dmat2.vert pass 4.00 |
dmesg |