Results for spec@glsl-4.00@compiler@built-in-functions@transpose-dmat2.vert

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.166214
Stdout
Shader source:
/* [config]
 * expect_result: pass
 * glsl_version: 4.00
 * [end config]
 *
 * Check that the following test vectors are constantfolded correctly:
 * transpose(dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf)) => dmat2(1.6000000000000001lf, 0.76000000000000001lf, 1.53lf, -1.0lf)
 * transpose(dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf)) => dmat2(-0.13lf, -0.87lf, -1.3999999999999999lf, 1.3999999999999999lf)
 */
#version 400

void main()
{
  double[(distance(transpose(dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[0], dvec2(1.6000000000000001lf, 0.76000000000000001lf)) * distance(transpose(dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[0], dvec2(1.6000000000000001lf, 0.76000000000000001lf))) + (distance(transpose(dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[1], dvec2(1.53lf, -1.0lf)) * distance(transpose(dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[1], dvec2(1.53lf, -1.0lf))) <= 6.478500000000002e-10lf ? 1 : -1] array0;
  double[(distance(transpose(dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[0], dvec2(-0.13lf, -0.87lf)) * distance(transpose(dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[0], dvec2(-0.13lf, -0.87lf))) + (distance(transpose(dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[1], dvec2(-1.3999999999999999lf, 1.3999999999999999lf)) * distance(transpose(dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[1], dvec2(-1.3999999999999999lf, 1.3999999999999999lf))) <= 4.6937999999999999e-10lf ? 1 : -1] array1;
  gl_Position = dvec4(array0.length() + array1.length());
}

Stderr
Failed to compile vertex shader /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/transpose-dmat2.vert: ERROR: 0:16: Incompatible types (vec4 and dvec4) in assignment (and no available implicit conversion)

Environment
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/transpose-dmat2.vert pass 4.00
dmesg

        

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