Results for spec@glsl-4.00@compiler@built-in-functions@texturequerylod-samplercubearrayshadow.frag

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.112074
Stdout
Shader source:
/* [config]
 * expect_result: pass
 * glsl_version: 4.00
 * [end config]
 */

#version 400

uniform samplerCubeArrayShadow s;
varying vec3 coord;

void main()
{
    gl_FragColor.xy = textureQueryLod(s, coord);
}

Stderr
Failed to compile fragment shader /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/textureQueryLod-samplerCubeArrayShadow.frag: ERROR: 0:10: 'varying' : syntax error: syntax error

Environment
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/textureQueryLod-samplerCubeArrayShadow.frag pass 4.00
dmesg

        

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