Result: fail
| Detail | Value |
|---|---|
| Returncode | 1 |
| Time | 0:00:00.164030 |
| Stdout |
Shader source:
/* [config]
* expect_result: pass
* glsl_version: 4.00
* [end config]
*/
#version 400
uniform sampler2DShadow s;
varying vec2 coord;
void main()
{
gl_FragColor.xy = textureQueryLod(s, coord);
}
|
| Stderr |
Failed to compile fragment shader /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/textureQueryLod-sampler2DShadow.frag: ERROR: 0:10: 'varying' : syntax error: syntax error |
| Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
| Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/textureQueryLod-sampler2DShadow.frag pass 4.00 |
| dmesg |