Result: fail
| Detail | Value |
|---|---|
| Returncode | 1 |
| Time | 0:00:00.147751 |
| Stdout |
Shader source:
/* [config]
* expect_result: pass
* glsl_version: 4.00
* [end config]
*
* Check that the following test vectors are constantfolded correctly:
* sqrt(dvec4(0.0lf, 0.66666666666666663lf, 1.3333333333333333lf, 2.0lf)) => dvec4(0.0lf, 0.81649658092772603lf, 1.1547005383792515lf, 1.4142135623730951lf)
*/
#version 400
void main()
{
double[distance(sqrt(dvec4(0.0lf, 0.66666666666666663lf, 1.3333333333333333lf, 2.0lf)), dvec4(0.0lf, 0.81649658092772603lf, 1.1547005383792515lf, 1.4142135623730951lf)) <= 2.0000000000000002e-05lf ? 1 : -1] array0;
gl_FragColor = dvec4(array0.length());
}
|
| Stderr |
Failed to compile fragment shader /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/sqrt-dvec4.frag: ERROR: 0:14: Use of undeclared identifier 'gl_FragColor' |
| Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
| Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/sqrt-dvec4.frag pass 4.00 |
| dmesg |