Results for spec@glsl-4.00@compiler@built-in-functions@sign-dvec4.vert

Overview

Result: fail

Back to summary

Details

Detail Value
Returncode 1
Time 0:00:00.139426
Stdout
Shader source:
/* [config]
 * expect_result: pass
 * glsl_version: 4.00
 * [end config]
 *
 * Check that the following test vectors are constantfolded correctly:
 * sign(dvec4(-1.5lf, -0.75lf, 0.0lf, 0.75lf)) => dvec4(-1.0lf, -1.0lf, 0.0lf, 1.0lf)
 * sign(dvec4(1.5lf, -1.5lf, -0.75lf, 0.0lf)) => dvec4(1.0lf, -1.0lf, -1.0lf, 0.0lf)
 */
#version 400

void main()
{
  double[distance(sign(dvec4(-1.5lf, -0.75lf, 0.0lf, 0.75lf)), dvec4(-1.0lf, -1.0lf, 0.0lf, 1.0lf)) <= 1.7320508075688774e-05lf ? 1 : -1] array0;
  double[distance(sign(dvec4(1.5lf, -1.5lf, -0.75lf, 0.0lf)), dvec4(1.0lf, -1.0lf, -1.0lf, 0.0lf)) <= 1.7320508075688774e-05lf ? 1 : -1] array1;
  gl_Position = dvec4(array0.length() + array1.length());
}

Stderr
Failed to compile vertex shader /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/sign-dvec4.vert: ERROR: 0:16: Incompatible types (vec4 and dvec4) in assignment (and no available implicit conversion)

Environment
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/sign-dvec4.vert pass 4.00
dmesg

        

Back to summary