Results for spec@glsl-4.00@compiler@built-in-functions@op-sub-double-dvec4.geom

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.142142
Stdout
Shader source:
/* [config]
 * expect_result: pass
 * glsl_version: 4.00
 * [end config]
 *
 * Check that the following test vectors are constantfolded correctly:
 * (0.0lf - dvec4(-1.6499999999999999lf, 1.3300000000000001lf, 1.9299999999999999lf, 0.76000000000000001lf)) => dvec4(1.6499999999999999lf, -1.3300000000000001lf, -1.9299999999999999lf, -0.76000000000000001lf)
 * (0.0lf - dvec4(0.80000000000000004lf, -0.14999999999999999lf, -0.51000000000000001lf, 0.0lf)) => dvec4(-0.80000000000000004lf, 0.14999999999999999lf, 0.51000000000000001lf, 0.0lf)
 * (-1.3333333333333333lf - dvec4(-1.6499999999999999lf, 1.3300000000000001lf, 1.9299999999999999lf, 0.76000000000000001lf)) => dvec4(0.31666666666666665lf, -2.6633333333333331lf, -3.2633333333333332lf, -2.0933333333333333lf)
 * (-1.3333333333333333lf - dvec4(0.80000000000000004lf, -0.14999999999999999lf, -0.51000000000000001lf, 0.0lf)) => dvec4(-2.1333333333333333lf, -1.1833333333333333lf, -0.82333333333333325lf, -1.3333333333333333lf)
 * (0.84999999999999998lf - dvec4(-1.6499999999999999lf, 1.3300000000000001lf, 1.9299999999999999lf, 0.76000000000000001lf)) => dvec4(2.5lf, -0.48000000000000009lf, -1.0800000000000001lf, 0.089999999999999969lf)
 * (0.84999999999999998lf - dvec4(0.80000000000000004lf, -0.14999999999999999lf, -0.51000000000000001lf, 0.0lf)) => dvec4(0.049999999999999933lf, 1.0lf, 1.3599999999999999lf, 0.84999999999999998lf)
 */
#version 400

void main()
{
  double[distance((0.0lf - dvec4(-1.6499999999999999lf, 1.3300000000000001lf, 1.9299999999999999lf, 0.76000000000000001lf)), dvec4(1.6499999999999999lf, -1.3300000000000001lf, -1.9299999999999999lf, -0.76000000000000001lf)) <= 2.9654510618116767e-05lf ? 1 : -1] array0;
  double[distance((0.0lf - dvec4(0.80000000000000004lf, -0.14999999999999999lf, -0.51000000000000001lf, 0.0lf)), dvec4(-0.80000000000000004lf, 0.14999999999999999lf, 0.51000000000000001lf, 0.0lf)) <= 9.6052069212484974e-06lf ? 1 : -1] array1;
  double[distance((-1.3333333333333333lf - dvec4(-1.6499999999999999lf, 1.3300000000000001lf, 1.9299999999999999lf, 0.76000000000000001lf)), dvec4(0.31666666666666665lf, -2.6633333333333331lf, -3.2633333333333332lf, -2.0933333333333333lf)) <= 4.7143410049667716e-05lf ? 1 : -1] array2;
  double[distance((-1.3333333333333333lf - dvec4(0.80000000000000004lf, -0.14999999999999999lf, -0.51000000000000001lf, 0.0lf)), dvec4(-2.1333333333333333lf, -1.1833333333333333lf, -0.82333333333333325lf, -1.3333333333333333lf)) <= 2.89949037667733e-05lf ? 1 : -1] array3;
  double[distance((0.84999999999999998lf - dvec4(-1.6499999999999999lf, 1.3300000000000001lf, 1.9299999999999999lf, 0.76000000000000001lf)), dvec4(2.5lf, -0.48000000000000009lf, -1.0800000000000001lf, 0.089999999999999969lf)) <= 2.7667489947590116e-05lf ? 1 : -1] array4;
  double[distance((0.84999999999999998lf - dvec4(0.80000000000000004lf, -0.14999999999999999lf, -0.51000000000000001lf, 0.0lf)), dvec4(0.049999999999999933lf, 1.0lf, 1.3599999999999999lf, 0.84999999999999998lf)) <= 1.8906612599828664e-05lf ? 1 : -1] array5;
  gl_Position = dvec4(array0.length() + array1.length() + array2.length() + array3.length() + array4.length() + array5.length());
}

Stderr
Failed to compile geometry shader /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/op-sub-double-dvec4.geom: ERROR: 0:24: Incompatible types (vec4 and dvec4) in assignment (and no available implicit conversion)

Environment
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/op-sub-double-dvec4.geom pass 4.00
dmesg

        

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