Results for spec@glsl-4.00@compiler@built-in-functions@op-mult-dmat3x2-dmat2x3.frag

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.160297
Stdout
Shader source:
/* [config]
 * expect_result: pass
 * glsl_version: 4.00
 * [end config]
 *
 * Check that the following test vectors are constantfolded correctly:
 * (dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) * dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf)) => dmat2(0.66110000000000002lf, 1.6238000000000001lf, -1.4254lf, -2.9085999999999999lf)
 * (dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) * dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf)) => dmat2(-0.27680000000000016lf, -0.66379999999999972lf, 1.3568lf, 0.63240000000000018lf)
 * (dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) * dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf)) => dmat2(0.033600000000000074lf, -1.9959lf, 0.41160000000000013lf, -0.79319999999999991lf)
 * (dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) * dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf)) => dmat2(0.27480000000000016lf, -3.6390000000000002lf, -1.1436000000000002lf, 3.5074000000000005lf)
 */
#version 400

void main()
{
  double[(distance((dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) * dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf))[0], dvec2(0.66110000000000002lf, 1.6238000000000001lf)) * distance((dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) * dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf))[0], dvec2(0.66110000000000002lf, 1.6238000000000001lf))) + (distance((dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) * dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf))[1], dvec2(-1.4254lf, -2.9085999999999999lf)) * distance((dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) * dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf))[1], dvec2(-1.4254lf, -2.9085999999999999lf))) <= 1.3565498770000005e-09lf ? 1 : -1] array0;
  double[(distance((dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) * dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf))[0], dvec2(-0.27680000000000016lf, -0.66379999999999972lf)) * distance((dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) * dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf))[0], dvec2(-0.27680000000000016lf, -0.66379999999999972lf))) + (distance((dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) * dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf))[1], dvec2(1.3568lf, 0.63240000000000018lf)) * distance((dmat3x2(0.089999999999999997lf, -1.1899999999999999lf, 1.3lf, 0.080000000000000002lf, 1.25lf, 1.0800000000000001lf) * dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf))[1], dvec2(1.3568lf, 0.63240000000000018lf))) <= 2.7580846799999997e-10lf ? 1 : -1] array1;
  double[(distance((dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) * dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf))[0], dvec2(0.033600000000000074lf, -1.9959lf)) * distance((dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) * dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf))[0], dvec2(0.033600000000000074lf, -1.9959lf))) + (distance((dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) * dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf))[1], dvec2(0.41160000000000013lf, -0.79319999999999991lf)) * distance((dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) * dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf))[1], dvec2(0.41160000000000013lf, -0.79319999999999991lf))) <= 4.7833265700000007e-10lf ? 1 : -1] array2;
  double[(distance((dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) * dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf))[0], dvec2(0.27480000000000016lf, -3.6390000000000002lf)) * distance((dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) * dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf))[0], dvec2(0.27480000000000016lf, -3.6390000000000002lf))) + (distance((dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) * dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf))[1], dvec2(-1.1436000000000002lf, 3.5074000000000005lf)) * distance((dmat3x2(-0.35999999999999999lf, -0.53000000000000003lf, -1.0800000000000001lf, 0.88lf, -0.59999999999999998lf, -1.79lf) * dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf))[1], dvec2(-1.1436000000000002lf, 3.5074000000000005lf))) <= 2.6927511760000003e-09lf ? 1 : -1] array3;
  gl_FragColor = dvec4(array0.length() + array1.length() + array2.length() + array3.length());
}

Stderr
Failed to compile fragment shader /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/op-mult-dmat3x2-dmat2x3.frag: ERROR: 0:20: Use of undeclared identifier 'gl_FragColor'

Environment
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/op-mult-dmat3x2-dmat2x3.frag pass 4.00
dmesg

        

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