Results for spec@glsl-4.00@compiler@built-in-functions@op-mult-dmat2x4-dmat2.vert

Overview

Result: fail

Back to summary

Details

Detail Value
Returncode 1
Time 0:00:00.146180
Stdout
Shader source:
/* [config]
 * expect_result: pass
 * glsl_version: 4.00
 * [end config]
 *
 * Check that the following test vectors are constantfolded correctly:
 * (dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) * dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf)) => dmat2x4(-2.3296999999999999lf, -0.3773000000000003lf, -4.9718999999999998lf, -1.8833lf, 1.8115999999999999lf, -1.198lf, 0.10759999999999992lf, 1.1947999999999999lf)
 * (dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) * dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf)) => dmat2x4(2.3451999999999997lf, -0.72199999999999986lf, 2.2281999999999997lf, 1.6965999999999999lf, -2.5051999999999999lf, 1.522lf, -0.48819999999999975lf, -1.6765999999999999lf)
 * (dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) * dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf)) => dmat2x4(-0.49980000000000013lf, -2.8229000000000002lf, -1.8249000000000004lf, 2.2088999999999999lf, -1.5152000000000001lf, -1.1164000000000001lf, -1.6784000000000001lf, -0.90199999999999991lf)
 * (dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) * dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf)) => dmat2x4(-0.90339999999999998lf, 0.3952lf, -0.45129999999999992lf, -1.6209999999999998lf, 1.9234lf, 1.2447999999999999lf, 2.0413000000000001lf, 1.3209999999999997lf)
 */
#version 400

void main()
{
  double[(distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) * dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[0], dvec4(-2.3296999999999999lf, -0.3773000000000003lf, -4.9718999999999998lf, -1.8833lf)) * distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) * dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[0], dvec4(-2.3296999999999999lf, -0.3773000000000003lf, -4.9718999999999998lf, -1.8833lf))) + (distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) * dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[1], dvec4(1.8115999999999999lf, -1.198lf, 0.10759999999999992lf, 1.1947999999999999lf)) * distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) * dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[1], dvec4(1.8115999999999999lf, -1.198lf, 0.10759999999999992lf, 1.1947999999999999lf))) <= 3.9992689239999991e-09lf ? 1 : -1] array0;
  double[(distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) * dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[0], dvec4(2.3451999999999997lf, -0.72199999999999986lf, 2.2281999999999997lf, 1.6965999999999999lf)) * distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) * dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[0], dvec4(2.3451999999999997lf, -0.72199999999999986lf, 2.2281999999999997lf, 1.6965999999999999lf))) + (distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) * dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[1], dvec4(-2.5051999999999999lf, 1.522lf, -0.48819999999999975lf, -1.6765999999999999lf)) * distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) * dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[1], dvec4(-2.5051999999999999lf, 1.522lf, -0.48819999999999975lf, -1.6765999999999999lf))) <= 2.5506411679999999e-09lf ? 1 : -1] array1;
  double[(distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) * dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[0], dvec4(-0.49980000000000013lf, -2.8229000000000002lf, -1.8249000000000004lf, 2.2088999999999999lf)) * distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) * dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[0], dvec4(-0.49980000000000013lf, -2.8229000000000002lf, -1.8249000000000004lf, 2.2088999999999999lf))) + (distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) * dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[1], dvec4(-1.5152000000000001lf, -1.1164000000000001lf, -1.6784000000000001lf, -0.90199999999999991lf)) * distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) * dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[1], dvec4(-1.5152000000000001lf, -1.1164000000000001lf, -1.6784000000000001lf, -0.90199999999999991lf))) <= 2.3600874230000012e-09lf ? 1 : -1] array2;
  double[(distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) * dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[0], dvec4(-0.90339999999999998lf, 0.3952lf, -0.45129999999999992lf, -1.6209999999999998lf)) * distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) * dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[0], dvec4(-0.90339999999999998lf, 0.3952lf, -0.45129999999999992lf, -1.6209999999999998lf))) + (distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) * dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[1], dvec4(1.9234lf, 1.2447999999999999lf, 2.0413000000000001lf, 1.3209999999999997lf)) * distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) * dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[1], dvec4(1.9234lf, 1.2447999999999999lf, 2.0413000000000001lf, 1.3209999999999997lf))) <= 1.496456858e-09lf ? 1 : -1] array3;
  gl_Position = dvec4(array0.length() + array1.length() + array2.length() + array3.length());
}

Stderr
Failed to compile vertex shader /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/op-mult-dmat2x4-dmat2.vert: ERROR: 0:20: Incompatible types (vec4 and dvec4) in assignment (and no available implicit conversion)

Environment
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/op-mult-dmat2x4-dmat2.vert pass 4.00
dmesg

        

Back to summary