Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.134728 |
Stdout |
Shader source: /* [config] * expect_result: pass * glsl_version: 4.00 * [end config] * * Check that the following test vectors are constantfolded correctly: * (dvec4(-1.6499999999999999lf, 1.3300000000000001lf, 1.9299999999999999lf, 0.76000000000000001lf) / dvec4(-1.6499999999999999lf, 1.3300000000000001lf, 1.9299999999999999lf, 0.76000000000000001lf)) => dvec4(1.0lf, 1.0lf, 1.0lf, 1.0lf) * (dvec4(0.80000000000000004lf, -0.14999999999999999lf, -0.51000000000000001lf, 0.0lf) / dvec4(-1.6499999999999999lf, 1.3300000000000001lf, 1.9299999999999999lf, 0.76000000000000001lf)) => dvec4(-0.48484848484848492lf, -0.11278195488721804lf, -0.26424870466321243lf, 0.0lf) */ #version 400 void main() { double[distance((dvec4(-1.6499999999999999lf, 1.3300000000000001lf, 1.9299999999999999lf, 0.76000000000000001lf) / dvec4(-1.6499999999999999lf, 1.3300000000000001lf, 1.9299999999999999lf, 0.76000000000000001lf)), dvec4(1.0lf, 1.0lf, 1.0lf, 1.0lf)) <= 2.0000000000000002e-05lf ? 1 : -1] array0; double[distance((dvec4(0.80000000000000004lf, -0.14999999999999999lf, -0.51000000000000001lf, 0.0lf) / dvec4(-1.6499999999999999lf, 1.3300000000000001lf, 1.9299999999999999lf, 0.76000000000000001lf)), dvec4(-0.48484848484848492lf, -0.11278195488721804lf, -0.26424870466321243lf, 0.0lf)) <= 5.6358247002922269e-06lf ? 1 : -1] array1; gl_FragColor = dvec4(array0.length() + array1.length()); } |
Stderr |
Failed to compile fragment shader /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/op-div-dvec4-dvec4.frag: ERROR: 0:16: Use of undeclared identifier 'gl_FragColor' |
Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/op-div-dvec4-dvec4.frag pass 4.00 |
dmesg |