Results for spec@glsl-4.00@compiler@built-in-functions@op-div-double-dmat2x3.vert

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.145691
Stdout
Shader source:
/* [config]
 * expect_result: pass
 * glsl_version: 4.00
 * [end config]
 *
 * Check that the following test vectors are constantfolded correctly:
 * (0.0lf / dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf)) => dmat2x3(-0.0lf, -0.0lf, 0.0lf, 0.0lf, -0.0lf, -0.0lf)
 * (0.0lf / dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf)) => dmat2x3(0.0lf, -0.0lf, 0.0lf, -0.0lf, 0.0lf, -0.0lf)
 * (-1.3333333333333333lf / dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf)) => dmat2x3(2.8985507246376807lf, 2.9629629629629628lf, -1.2944983818770226lf, -0.6872852233676976lf, 1.7777777777777777lf, 2.6666666666666665lf)
 * (-1.3333333333333333lf / dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf)) => dmat2x3(-0.96618357487922713lf, 1.0498687664041995lf, -1.3333333333333333lf, 1.2345679012345678lf, -0.72859744990892528lf, 1.8018018018018018lf)
 * (0.84999999999999998lf / dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf)) => dmat2x3(-1.8478260869565215lf, -1.8888888888888888lf, 0.82524271844660191lf, 0.43814432989690721lf, -1.1333333333333333lf, -1.7lf)
 * (0.84999999999999998lf / dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf)) => dmat2x3(0.61594202898550732lf, -0.66929133858267709lf, 0.84999999999999998lf, -0.78703703703703698lf, 0.46448087431693985lf, -1.1486486486486487lf)
 */
#version 400

void main()
{
  double[(distance((0.0lf / dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf))[0], dvec3(-0.0lf, -0.0lf, 0.0lf)) * distance((0.0lf / dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf))[0], dvec3(-0.0lf, -0.0lf, 0.0lf))) + (distance((0.0lf / dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf))[1], dvec3(0.0lf, -0.0lf, -0.0lf)) * distance((0.0lf / dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf))[1], dvec3(0.0lf, -0.0lf, -0.0lf))) <= 0.0lf ? 1 : -1] array0;
  double[(distance((0.0lf / dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf))[0], dvec3(0.0lf, -0.0lf, 0.0lf)) * distance((0.0lf / dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf))[0], dvec3(0.0lf, -0.0lf, 0.0lf))) + (distance((0.0lf / dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf))[1], dvec3(-0.0lf, 0.0lf, -0.0lf)) * distance((0.0lf / dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf))[1], dvec3(-0.0lf, 0.0lf, -0.0lf))) <= 0.0lf ? 1 : -1] array1;
  double[(distance((-1.3333333333333333lf / dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf))[0], dvec3(2.8985507246376807lf, 2.9629629629629628lf, -1.2944983818770226lf)) * distance((-1.3333333333333333lf / dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf))[0], dvec3(2.8985507246376807lf, 2.9629629629629628lf, -1.2944983818770226lf))) + (distance((-1.3333333333333333lf / dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf))[1], dvec3(-0.6872852233676976lf, 1.7777777777777777lf, 2.6666666666666665lf)) * distance((-1.3333333333333333lf / dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf))[1], dvec3(-0.6872852233676976lf, 1.7777777777777777lf, 2.6666666666666665lf))) <= 2.960043780040131e-09lf ? 1 : -1] array2;
  double[(distance((-1.3333333333333333lf / dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf))[0], dvec3(-0.96618357487922713lf, 1.0498687664041995lf, -1.3333333333333333lf)) * distance((-1.3333333333333333lf / dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf))[0], dvec3(-0.96618357487922713lf, 1.0498687664041995lf, -1.3333333333333333lf))) + (distance((-1.3333333333333333lf / dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf))[1], dvec3(1.2345679012345678lf, -0.72859744990892528lf, 1.8018018018018018lf)) * distance((-1.3333333333333333lf / dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf))[1], dvec3(1.2345679012345678lf, -0.72859744990892528lf, 1.8018018018018018lf))) <= 9.1150147845639907e-10lf ? 1 : -1] array3;
  double[(distance((0.84999999999999998lf / dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf))[0], dvec3(-1.8478260869565215lf, -1.8888888888888888lf, 0.82524271844660191lf)) * distance((0.84999999999999998lf / dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf))[0], dvec3(-1.8478260869565215lf, -1.8888888888888888lf, 0.82524271844660191lf))) + (distance((0.84999999999999998lf / dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf))[1], dvec3(0.43814432989690721lf, -1.1333333333333333lf, -1.7lf)) * distance((0.84999999999999998lf / dmat2x3(-0.46000000000000002lf, -0.45000000000000001lf, 1.03lf, 1.9399999999999999lf, -0.75lf, -0.5lf))[1], dvec3(0.43814432989690721lf, -1.1333333333333333lf, -1.7lf))) <= 1.2029802924819343e-09lf ? 1 : -1] array4;
  double[(distance((0.84999999999999998lf / dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf))[0], dvec3(0.61594202898550732lf, -0.66929133858267709lf, 0.84999999999999998lf)) * distance((0.84999999999999998lf / dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf))[0], dvec3(0.61594202898550732lf, -0.66929133858267709lf, 0.84999999999999998lf))) + (distance((0.84999999999999998lf / dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf))[1], dvec3(-0.78703703703703698lf, 0.46448087431693985lf, -1.1486486486486487lf)) * distance((0.84999999999999998lf / dmat2x3(1.3799999999999999lf, -1.27lf, 1.0lf, -1.0800000000000001lf, 1.8300000000000001lf, -0.73999999999999999lf))[1], dvec3(-0.78703703703703698lf, 0.46448087431693985lf, -1.1486486486486487lf))) <= 3.7043989772892102e-10lf ? 1 : -1] array5;
  gl_Position = dvec4(array0.length() + array1.length() + array2.length() + array3.length() + array4.length() + array5.length());
}

Stderr
Failed to compile vertex shader /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/op-div-double-dmat2x3.vert: ERROR: 0:24: Incompatible types (vec4 and dvec4) in assignment (and no available implicit conversion)

Environment
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/op-div-double-dmat2x3.vert pass 4.00
dmesg

        

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