Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.143017 |
Stdout |
Shader source: /* [config] * expect_result: pass * glsl_version: 4.00 * [end config] * * Check that the following test vectors are constantfolded correctly: * (dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) / -1.3333333333333333lf) => dmat2(-1.2000000000000002lf, -1.1475000000000002lf, -0.57000000000000006lf, 0.75lf) * (dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) / 0.84999999999999998lf) => dmat2(1.8823529411764708lf, 1.8lf, 0.89411764705882357lf, -1.1764705882352942lf) * (dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) / -1.3333333333333333lf) => dmat2(0.097500000000000003lf, 1.05lf, 0.65250000000000008lf, -1.05lf) * (dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) / 0.84999999999999998lf) => dmat2(-0.15294117647058825lf, -1.6470588235294117lf, -1.0235294117647058lf, 1.6470588235294117lf) */ #version 400 void main() { double[(distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) / -1.3333333333333333lf)[0], dvec2(-1.2000000000000002lf, -1.1475000000000002lf)) * distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) / -1.3333333333333333lf)[0], dvec2(-1.2000000000000002lf, -1.1475000000000002lf))) + (distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) / -1.3333333333333333lf)[1], dvec2(-0.57000000000000006lf, 0.75lf)) * distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) / -1.3333333333333333lf)[1], dvec2(-0.57000000000000006lf, 0.75lf))) <= 3.6441562500000012e-10lf ? 1 : -1] array0; double[(distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) / 0.84999999999999998lf)[0], dvec2(1.8823529411764708lf, 1.8lf)) * distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) / 0.84999999999999998lf)[0], dvec2(1.8823529411764708lf, 1.8lf))) + (distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) / 0.84999999999999998lf)[1], dvec2(0.89411764705882357lf, -1.1764705882352942lf)) * distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) / 0.84999999999999998lf)[1], dvec2(0.89411764705882357lf, -1.1764705882352942lf))) <= 8.9667820069204184e-10lf ? 1 : -1] array1; double[(distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) / -1.3333333333333333lf)[0], dvec2(0.097500000000000003lf, 1.05lf)) * distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) / -1.3333333333333333lf)[0], dvec2(0.097500000000000003lf, 1.05lf))) + (distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) / -1.3333333333333333lf)[1], dvec2(0.65250000000000008lf, -1.05lf)) * distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) / -1.3333333333333333lf)[1], dvec2(0.65250000000000008lf, -1.05lf))) <= 2.6402625000000001e-10lf ? 1 : -1] array2; double[(distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) / 0.84999999999999998lf)[0], dvec2(-0.15294117647058825lf, -1.6470588235294117lf)) * distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) / 0.84999999999999998lf)[0], dvec2(-0.15294117647058825lf, -1.6470588235294117lf))) + (distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) / 0.84999999999999998lf)[1], dvec2(-1.0235294117647058lf, 1.6470588235294117lf)) * distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) / 0.84999999999999998lf)[1], dvec2(-1.0235294117647058lf, 1.6470588235294117lf))) <= 6.4966089965397927e-10lf ? 1 : -1] array3; gl_FragColor = dvec4(array0.length() + array1.length() + array2.length() + array3.length()); } |
Stderr |
Failed to compile fragment shader /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/op-div-dmat2-double.frag: ERROR: 0:20: Use of undeclared identifier 'gl_FragColor' |
Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/op-div-dmat2-double.frag pass 4.00 |
dmesg |