Results for spec@glsl-4.00@compiler@built-in-functions@op-add-dmat2-dmat2.frag

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.156298
Stdout
Shader source:
/* [config]
 * expect_result: pass
 * glsl_version: 4.00
 * [end config]
 *
 * Check that the following test vectors are constantfolded correctly:
 * (dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf)) => dmat2(3.2000000000000002lf, 3.0600000000000001lf, 1.52lf, -2.0lf)
 * (dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf)) => dmat2(1.4700000000000002lf, 0.13000000000000012lf, -0.10999999999999999lf, 0.39999999999999991lf)
 * (dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf)) => dmat2(1.4700000000000002lf, 0.13000000000000012lf, -0.10999999999999999lf, 0.39999999999999991lf)
 * (dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf)) => dmat2(-0.26000000000000001lf, -2.7999999999999998lf, -1.74lf, 2.7999999999999998lf)
 */
#version 400

void main()
{
  double[(distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[0], dvec2(3.2000000000000002lf, 3.0600000000000001lf)) * distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[0], dvec2(3.2000000000000002lf, 3.0600000000000001lf))) + (distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[1], dvec2(1.52lf, -2.0lf)) * distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[1], dvec2(1.52lf, -2.0lf))) <= 2.5914000000000008e-09lf ? 1 : -1] array0;
  double[(distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[0], dvec2(1.4700000000000002lf, 0.13000000000000012lf)) * distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[0], dvec2(1.4700000000000002lf, 0.13000000000000012lf))) + (distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[1], dvec2(-0.10999999999999999lf, 0.39999999999999991lf)) * distance((dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf) + dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[1], dvec2(-0.10999999999999999lf, 0.39999999999999991lf))) <= 2.3499000000000008e-10lf ? 1 : -1] array1;
  double[(distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[0], dvec2(1.4700000000000002lf, 0.13000000000000012lf)) * distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[0], dvec2(1.4700000000000002lf, 0.13000000000000012lf))) + (distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[1], dvec2(-0.10999999999999999lf, 0.39999999999999991lf)) * distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + dmat2(1.6000000000000001lf, 1.53lf, 0.76000000000000001lf, -1.0lf))[1], dvec2(-0.10999999999999999lf, 0.39999999999999991lf))) <= 2.3499000000000008e-10lf ? 1 : -1] array2;
  double[(distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[0], dvec2(-0.26000000000000001lf, -2.7999999999999998lf)) * distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[0], dvec2(-0.26000000000000001lf, -2.7999999999999998lf))) + (distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[1], dvec2(-1.74lf, 2.7999999999999998lf)) * distance((dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf) + dmat2(-0.13lf, -1.3999999999999999lf, -0.87lf, 1.3999999999999999lf))[1], dvec2(-1.74lf, 2.7999999999999998lf))) <= 1.8775199999999999e-09lf ? 1 : -1] array3;
  gl_FragColor = dvec4(array0.length() + array1.length() + array2.length() + array3.length());
}

Stderr
Failed to compile fragment shader /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/op-add-dmat2-dmat2.frag: ERROR: 0:20: Use of undeclared identifier 'gl_FragColor'

Environment
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/op-add-dmat2-dmat2.frag pass 4.00
dmesg

        

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