Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.131767 |
Stdout |
Shader source: /* [config] * expect_result: pass * glsl_version: 4.00 * [end config] * * Check that the following test vectors are constantfolded correctly: * mix(dvec2(-2.0lf, -2.0lf), dvec2(-3.0lf, -3.0lf), bvec2(true, false)) => dvec2(-3.0lf, -2.0lf) * mix(dvec2(-2.0lf, -2.0lf), dvec2(3.0lf, 3.0lf), bvec2(true, false)) => dvec2(3.0lf, -2.0lf) * mix(dvec2(2.0lf, 2.0lf), dvec2(-3.0lf, -3.0lf), bvec2(true, false)) => dvec2(-3.0lf, 2.0lf) * mix(dvec2(2.0lf, 2.0lf), dvec2(3.0lf, 3.0lf), bvec2(true, false)) => dvec2(3.0lf, 2.0lf) */ #version 400 void main() { double[distance(mix(dvec2(-2.0lf, -2.0lf), dvec2(-3.0lf, -3.0lf), bvec2(true, false)), dvec2(-3.0lf, -2.0lf)) <= 3.6055512754639895e-05lf ? 1 : -1] array0; double[distance(mix(dvec2(-2.0lf, -2.0lf), dvec2(3.0lf, 3.0lf), bvec2(true, false)), dvec2(3.0lf, -2.0lf)) <= 3.6055512754639895e-05lf ? 1 : -1] array1; double[distance(mix(dvec2(2.0lf, 2.0lf), dvec2(-3.0lf, -3.0lf), bvec2(true, false)), dvec2(-3.0lf, 2.0lf)) <= 3.6055512754639895e-05lf ? 1 : -1] array2; double[distance(mix(dvec2(2.0lf, 2.0lf), dvec2(3.0lf, 3.0lf), bvec2(true, false)), dvec2(3.0lf, 2.0lf)) <= 3.6055512754639895e-05lf ? 1 : -1] array3; gl_Position = dvec4(array0.length() + array1.length() + array2.length() + array3.length()); } |
Stderr |
Failed to compile geometry shader /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/mix-dvec2-dvec2-bvec2.geom: ERROR: 0:20: Incompatible types (vec4 and dvec4) in assignment (and no available implicit conversion) |
Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/mix-dvec2-dvec2-bvec2.geom pass 4.00 |
dmesg |