Results for spec@glsl-4.00@compiler@built-in-functions@ceil-double.vert

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.133355
Stdout
Shader source:
/* [config]
 * expect_result: pass
 * glsl_version: 4.00
 * [end config]
 *
 * Check that the following test vectors are constantfolded correctly:
 * ceil(-2.0lf) => -2.0lf
 * ceil(-0.66666666666666674lf) => -0.0lf
 * ceil(0.66666666666666652lf) => 1.0lf
 * ceil(2.0lf) => 2.0lf
 */
#version 400

void main()
{
  double[distance(ceil(-2.0lf), -2.0lf) <= 2.0000000000000002e-05lf ? 1 : -1] array0;
  double[distance(ceil(-0.66666666666666674lf), -0.0lf) <= 0.0lf ? 1 : -1] array1;
  double[distance(ceil(0.66666666666666652lf), 1.0lf) <= 1.0000000000000001e-05lf ? 1 : -1] array2;
  double[distance(ceil(2.0lf), 2.0lf) <= 2.0000000000000002e-05lf ? 1 : -1] array3;
  gl_Position = dvec4(array0.length() + array1.length() + array2.length() + array3.length());
}

Stderr
Failed to compile vertex shader /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/ceil-double.vert: ERROR: 0:20: Incompatible types (vec4 and dvec4) in assignment (and no available implicit conversion)

Environment
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/ceil-double.vert pass 4.00
dmesg

        

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