Result: fail
| Detail | Value |
|---|---|
| Returncode | 1 |
| Time | 0:00:00.133355 |
| Stdout |
Shader source:
/* [config]
* expect_result: pass
* glsl_version: 4.00
* [end config]
*
* Check that the following test vectors are constantfolded correctly:
* ceil(-2.0lf) => -2.0lf
* ceil(-0.66666666666666674lf) => -0.0lf
* ceil(0.66666666666666652lf) => 1.0lf
* ceil(2.0lf) => 2.0lf
*/
#version 400
void main()
{
double[distance(ceil(-2.0lf), -2.0lf) <= 2.0000000000000002e-05lf ? 1 : -1] array0;
double[distance(ceil(-0.66666666666666674lf), -0.0lf) <= 0.0lf ? 1 : -1] array1;
double[distance(ceil(0.66666666666666652lf), 1.0lf) <= 1.0000000000000001e-05lf ? 1 : -1] array2;
double[distance(ceil(2.0lf), 2.0lf) <= 2.0000000000000002e-05lf ? 1 : -1] array3;
gl_Position = dvec4(array0.length() + array1.length() + array2.length() + array3.length());
}
|
| Stderr |
Failed to compile vertex shader /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/ceil-double.vert: ERROR: 0:20: Incompatible types (vec4 and dvec4) in assignment (and no available implicit conversion) |
| Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
| Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/glsl-4.00/compiler/built-in-functions/ceil-double.vert pass 4.00 |
| dmesg |