Result: fail
| Detail | Value |
|---|---|
| Returncode | 1 |
| Time | 0:00:00.139586 |
| Stdout | |
| Stderr |
Failed to compile fragment shader: ERROR: 0:6: Use of undeclared identifier 'gl_FragColor'
source:
#version 150
flat in uvec4 color;
uniform vec4 divisor;
void main()
{
gl_FragColor = vec4(color)/divisor;
}
|
| Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
| Command | /Users/vlee/workspace/piglit/bin/texelFetch gs usampler2D -auto -fbo |
| dmesg |