Result: fail
| Detail | Value |
|---|---|
| Returncode | 1 |
| Time | 0:00:00.133555 |
| Stdout |
Shader source:
/* [config]
* expect_result: fail
* glsl_version: 1.50
* check_link: false
* [end config]
*/
/* Section 4.3.8.1 (Input Layout Qualifiers) of the GLSL 1.50 spec says:
*
*
* "Within any shader, the first redeclarations of gl_FragCoord must appear
* before any use of gl_FragCoord."
*
* Tests using gl_FragCoord before the redeclaration with no layout qualifiers.
*/
#version 150
vec4 p = gl_FragCoord;
in vec4 gl_FragCoord;
void main()
{
}
|
| Stderr |
Successfully compiled fragment shader /Users/vlee/workspace/piglit/tests/spec/glsl-1.50/compiler/fragment_coord_conventions/use-before-redeclaration-2.frag: (no compiler output) |
| Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
| Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/tests/spec/glsl-1.50/compiler/fragment_coord_conventions/use-before-redeclaration-2.frag fail 1.50 |
| dmesg |