Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.133555 |
Stdout |
Shader source: /* [config] * expect_result: fail * glsl_version: 1.50 * check_link: false * [end config] */ /* Section 4.3.8.1 (Input Layout Qualifiers) of the GLSL 1.50 spec says: * * * "Within any shader, the first redeclarations of gl_FragCoord must appear * before any use of gl_FragCoord." * * Tests using gl_FragCoord before the redeclaration with no layout qualifiers. */ #version 150 vec4 p = gl_FragCoord; in vec4 gl_FragCoord; void main() { } |
Stderr |
Successfully compiled fragment shader /Users/vlee/workspace/piglit/tests/spec/glsl-1.50/compiler/fragment_coord_conventions/use-before-redeclaration-2.frag: (no compiler output) |
Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/tests/spec/glsl-1.50/compiler/fragment_coord_conventions/use-before-redeclaration-2.frag fail 1.50 |
dmesg |