Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.136581 |
Stdout | |
Stderr |
Failed to compile vertex shader: ERROR: 0:1: '' : version '130' is not supported ERROR: 0:2: '' : #version required and missing. source: #version 130 #define ivec1 int uniform int lod; uniform sampler1DShadow tex; in vec4 vertex; flat out ivec1 size; void main() { size = textureSize(tex, lod); gl_Position = vertex; } |
Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /Users/vlee/workspace/piglit/bin/textureSize vs sampler1DShadow -auto -fbo |
dmesg |