Results for spec@glsl-1.30@execution@texturesize@vs-texturesize-sampler1dshadow

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.136581
Stdout

        
Stderr
Failed to compile vertex shader: ERROR: 0:1: '' :  version '130' is not supported
ERROR: 0:2: '' :  #version required and missing.

source:
#version 130
#define ivec1 int
uniform int lod;
uniform sampler1DShadow tex;
in vec4 vertex;
flat out ivec1 size;
void main()
{
    size = textureSize(tex, lod);
    gl_Position = vertex;
}
Environment
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /Users/vlee/workspace/piglit/bin/textureSize vs sampler1DShadow -auto -fbo
dmesg

        

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