Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.145084 |
Stdout |
Shader source: /* [config] * expect_result: fail * glsl_version: 1.20 * [end config] * * From section 4.1.8 ("Structures") of the GLSL 1.20 spec: * * "Anonymous structures are not supported. Embedded structures * are not supported. * * struct S { float f; }; * * struct T { * S; // Error: anonymous structures disallowed * struct { ... }; // Error: embedded structures disallowed * S s; // Okay: nested structures with name are allowed * };" */ #version 120 struct T { struct { float f; } s; // Error: embedded structures disallowed }; void main() { gl_Position = vec4(1); } |
Stderr |
Successfully compiled vertex shader /Users/vlee/workspace/piglit/tests/spec/glsl-1.20/compiler/structure-and-array-operations/embedded-struct-01.vert: (no compiler output) |
Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/tests/spec/glsl-1.20/compiler/structure-and-array-operations/embedded-struct-01.vert fail 1.20 |
dmesg |