Result: fail
| Detail | Value |
|---|---|
| Returncode | 1 |
| Time | 0:00:00.145084 |
| Stdout |
Shader source:
/* [config]
* expect_result: fail
* glsl_version: 1.20
* [end config]
*
* From section 4.1.8 ("Structures") of the GLSL 1.20 spec:
*
* "Anonymous structures are not supported. Embedded structures
* are not supported.
*
* struct S { float f; };
*
* struct T {
* S; // Error: anonymous structures disallowed
* struct { ... }; // Error: embedded structures disallowed
* S s; // Okay: nested structures with name are allowed
* };"
*/
#version 120
struct T {
struct { float f; } s; // Error: embedded structures disallowed
};
void main()
{
gl_Position = vec4(1);
}
|
| Stderr |
Successfully compiled vertex shader /Users/vlee/workspace/piglit/tests/spec/glsl-1.20/compiler/structure-and-array-operations/embedded-struct-01.vert: (no compiler output) |
| Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
| Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/tests/spec/glsl-1.20/compiler/structure-and-array-operations/embedded-struct-01.vert fail 1.20 |
| dmesg |