Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.148997 |
Stdout |
Shader source: /* [config] * expect_result: pass * glsl_version: 1.50 * require_extensions: GL_ARB_gpu_shader_fp64 * [end config] * * Check that the following test vectors are constantfolded correctly: * outerProduct(dvec3(-1.3333333333333333lf, -0.84999999999999998lf, -0.93999999999999995lf), dvec2(-0.10000000000000001lf, -1.2lf)) => dmat2x3(0.13333333333333333lf, 0.085000000000000006lf, 0.094lf, 1.5999999999999999lf, 1.02lf, 1.1279999999999999lf) * outerProduct(dvec3(-1.3333333333333333lf, -0.84999999999999998lf, -0.93999999999999995lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf)) => dmat2x3(0.55999999999999994lf, 0.35699999999999998lf, 0.39479999999999998lf, -0.6399999999999999lf, -0.40799999999999997lf, -0.45119999999999993lf) * outerProduct(dvec3(1.6699999999999999lf, 0.66000000000000003lf, 1.8700000000000001lf), dvec2(-0.10000000000000001lf, -1.2lf)) => dmat2x3(-0.16700000000000001lf, -0.066000000000000003lf, -0.18700000000000003lf, -2.004lf, -0.79200000000000004lf, -2.2440000000000002lf) * outerProduct(dvec3(1.6699999999999999lf, 0.66000000000000003lf, 1.8700000000000001lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf)) => dmat2x3(-0.70139999999999991lf, -0.2772lf, -0.78539999999999999lf, 0.80159999999999998lf, 0.31680000000000003lf, 0.89760000000000006lf) */ #version 150 #extension GL_ARB_gpu_shader_fp64 : require void main() { double[(distance(outerProduct(dvec3(-1.3333333333333333lf, -0.84999999999999998lf, -0.93999999999999995lf), dvec2(-0.10000000000000001lf, -1.2lf))[0], dvec3(0.13333333333333333lf, 0.085000000000000006lf, 0.094lf)) * distance(outerProduct(dvec3(-1.3333333333333333lf, -0.84999999999999998lf, -0.93999999999999995lf), dvec2(-0.10000000000000001lf, -1.2lf))[0], dvec3(0.13333333333333333lf, 0.085000000000000006lf, 0.094lf))) + (distance(outerProduct(dvec3(-1.3333333333333333lf, -0.84999999999999998lf, -0.93999999999999995lf), dvec2(-0.10000000000000001lf, -1.2lf))[1], dvec3(1.5999999999999999lf, 1.02lf, 1.1279999999999999lf)) * distance(outerProduct(dvec3(-1.3333333333333333lf, -0.84999999999999998lf, -0.93999999999999995lf), dvec2(-0.10000000000000001lf, -1.2lf))[1], dvec3(1.5999999999999999lf, 1.02lf, 1.1279999999999999lf))) <= 4.9066227777777769e-10lf ? 1 : -1] array0; double[(distance(outerProduct(dvec3(-1.3333333333333333lf, -0.84999999999999998lf, -0.93999999999999995lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf))[0], dvec3(0.55999999999999994lf, 0.35699999999999998lf, 0.39479999999999998lf)) * distance(outerProduct(dvec3(-1.3333333333333333lf, -0.84999999999999998lf, -0.93999999999999995lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf))[0], dvec3(0.55999999999999994lf, 0.35699999999999998lf, 0.39479999999999998lf))) + (distance(outerProduct(dvec3(-1.3333333333333333lf, -0.84999999999999998lf, -0.93999999999999995lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf))[1], dvec3(-0.6399999999999999lf, -0.40799999999999997lf, -0.45119999999999993lf)) * distance(outerProduct(dvec3(-1.3333333333333333lf, -0.84999999999999998lf, -0.93999999999999995lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf))[1], dvec3(-0.6399999999999999lf, -0.40799999999999997lf, -0.45119999999999993lf))) <= 1.3765614799999999e-10lf ? 1 : -1] array1; double[(distance(outerProduct(dvec3(1.6699999999999999lf, 0.66000000000000003lf, 1.8700000000000001lf), dvec2(-0.10000000000000001lf, -1.2lf))[0], dvec3(-0.16700000000000001lf, -0.066000000000000003lf, -0.18700000000000003lf)) * distance(outerProduct(dvec3(1.6699999999999999lf, 0.66000000000000003lf, 1.8700000000000001lf), dvec2(-0.10000000000000001lf, -1.2lf))[0], dvec3(-0.16700000000000001lf, -0.066000000000000003lf, -0.18700000000000003lf))) + (distance(outerProduct(dvec3(1.6699999999999999lf, 0.66000000000000003lf, 1.8700000000000001lf), dvec2(-0.10000000000000001lf, -1.2lf))[1], dvec3(-2.004lf, -0.79200000000000004lf, -2.2440000000000002lf)) * distance(outerProduct(dvec3(1.6699999999999999lf, 0.66000000000000003lf, 1.8700000000000001lf), dvec2(-0.10000000000000001lf, -1.2lf))[1], dvec3(-2.004lf, -0.79200000000000004lf, -2.2440000000000002lf))) <= 9.7460300000000026e-10lf ? 1 : -1] array2; double[(distance(outerProduct(dvec3(1.6699999999999999lf, 0.66000000000000003lf, 1.8700000000000001lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf))[0], dvec3(-0.70139999999999991lf, -0.2772lf, -0.78539999999999999lf)) * distance(outerProduct(dvec3(1.6699999999999999lf, 0.66000000000000003lf, 1.8700000000000001lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf))[0], dvec3(-0.70139999999999991lf, -0.2772lf, -0.78539999999999999lf))) + (distance(outerProduct(dvec3(1.6699999999999999lf, 0.66000000000000003lf, 1.8700000000000001lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf))[1], dvec3(0.80159999999999998lf, 0.31680000000000003lf, 0.89760000000000006lf)) * distance(outerProduct(dvec3(1.6699999999999999lf, 0.66000000000000003lf, 1.8700000000000001lf), dvec2(-0.41999999999999998lf, 0.47999999999999998lf))[1], dvec3(0.80159999999999998lf, 0.31680000000000003lf, 0.89760000000000006lf))) <= 2.7342655200000008e-10lf ? 1 : -1] array3; gl_FragColor = dvec4(array0.length() + array1.length() + array2.length() + array3.length()); } |
Stderr |
Failed to compile fragment shader /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/outerProduct-dvec3-dvec2.frag: ERROR: 0:22: Use of undeclared identifier 'gl_FragColor' |
Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/outerProduct-dvec3-dvec2.frag pass 1.50 GL_ARB_gpu_shader_fp64 |
dmesg |