Results for spec@arb_gpu_shader_fp64@compiler@built-in-functions@op-sub-dmat2x4-dmat2x4.frag

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.165899
Stdout
Shader source:
/* [config]
 * expect_result: pass
 * glsl_version: 1.50
 * require_extensions: GL_ARB_gpu_shader_fp64
 * [end config]
 *
 * Check that the following test vectors are constantfolded correctly:
 * (dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) - dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf)) => dmat2x4(0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf)
 * (dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) - dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf)) => dmat2x4(1.1799999999999999lf, 0.83999999999999986lf, -0.14999999999999991lf, -0.32000000000000001lf, -2.4299999999999997lf, 0.71999999999999997lf, -1.8999999999999999lf, -2.3399999999999999lf)
 * (dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) - dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf)) => dmat2x4(-1.1799999999999999lf, -0.83999999999999986lf, 0.14999999999999991lf, 0.32000000000000001lf, 2.4299999999999997lf, -0.71999999999999997lf, 1.8999999999999999lf, 2.3399999999999999lf)
 * (dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) - dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf)) => dmat2x4(0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf)
 */
#version 150
#extension GL_ARB_gpu_shader_fp64 : require

void main()
{
  double[(distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) - dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[0], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf)) * distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) - dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[0], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf))) + (distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) - dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[1], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf)) * distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) - dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[1], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf))) <= 0.0lf ? 1 : -1] array0;
  double[(distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) - dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[0], dvec4(1.1799999999999999lf, 0.83999999999999986lf, -0.14999999999999991lf, -0.32000000000000001lf)) * distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) - dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[0], dvec4(1.1799999999999999lf, 0.83999999999999986lf, -0.14999999999999991lf, -0.32000000000000001lf))) + (distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) - dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[1], dvec4(-2.4299999999999997lf, 0.71999999999999997lf, -1.8999999999999999lf, -2.3399999999999999lf)) * distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) - dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[1], dvec4(-2.4299999999999997lf, 0.71999999999999997lf, -1.8999999999999999lf, -2.3399999999999999lf))) <= 1.7731799999999995e-09lf ? 1 : -1] array1;
  double[(distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) - dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[0], dvec4(-1.1799999999999999lf, -0.83999999999999986lf, 0.14999999999999991lf, 0.32000000000000001lf)) * distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) - dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[0], dvec4(-1.1799999999999999lf, -0.83999999999999986lf, 0.14999999999999991lf, 0.32000000000000001lf))) + (distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) - dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[1], dvec4(2.4299999999999997lf, -0.71999999999999997lf, 1.8999999999999999lf, 2.3399999999999999lf)) * distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) - dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[1], dvec4(2.4299999999999997lf, -0.71999999999999997lf, 1.8999999999999999lf, 2.3399999999999999lf))) <= 1.7731799999999995e-09lf ? 1 : -1] array2;
  double[(distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) - dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[0], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf)) * distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) - dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[0], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf))) + (distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) - dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[1], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf)) * distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) - dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[1], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf))) <= 0.0lf ? 1 : -1] array3;
  gl_FragColor = dvec4(array0.length() + array1.length() + array2.length() + array3.length());
}

Stderr
Failed to compile fragment shader /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/op-sub-dmat2x4-dmat2x4.frag: ERROR: 0:22: Use of undeclared identifier 'gl_FragColor'

Environment
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/op-sub-dmat2x4-dmat2x4.frag pass 1.50 GL_ARB_gpu_shader_fp64
dmesg

        

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