Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.165899 |
Stdout |
Shader source: /* [config] * expect_result: pass * glsl_version: 1.50 * require_extensions: GL_ARB_gpu_shader_fp64 * [end config] * * Check that the following test vectors are constantfolded correctly: * (dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) - dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf)) => dmat2x4(0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf) * (dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) - dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf)) => dmat2x4(1.1799999999999999lf, 0.83999999999999986lf, -0.14999999999999991lf, -0.32000000000000001lf, -2.4299999999999997lf, 0.71999999999999997lf, -1.8999999999999999lf, -2.3399999999999999lf) * (dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) - dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf)) => dmat2x4(-1.1799999999999999lf, -0.83999999999999986lf, 0.14999999999999991lf, 0.32000000000000001lf, 2.4299999999999997lf, -0.71999999999999997lf, 1.8999999999999999lf, 2.3399999999999999lf) * (dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) - dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf)) => dmat2x4(0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf) */ #version 150 #extension GL_ARB_gpu_shader_fp64 : require void main() { double[(distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) - dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[0], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf)) * distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) - dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[0], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf))) + (distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) - dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[1], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf)) * distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) - dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[1], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf))) <= 0.0lf ? 1 : -1] array0; double[(distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) - dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[0], dvec4(1.1799999999999999lf, 0.83999999999999986lf, -0.14999999999999991lf, -0.32000000000000001lf)) * distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) - dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[0], dvec4(1.1799999999999999lf, 0.83999999999999986lf, -0.14999999999999991lf, -0.32000000000000001lf))) + (distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) - dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[1], dvec4(-2.4299999999999997lf, 0.71999999999999997lf, -1.8999999999999999lf, -2.3399999999999999lf)) * distance((dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf) - dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[1], dvec4(-2.4299999999999997lf, 0.71999999999999997lf, -1.8999999999999999lf, -2.3399999999999999lf))) <= 1.7731799999999995e-09lf ? 1 : -1] array1; double[(distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) - dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[0], dvec4(-1.1799999999999999lf, -0.83999999999999986lf, 0.14999999999999991lf, 0.32000000000000001lf)) * distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) - dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[0], dvec4(-1.1799999999999999lf, -0.83999999999999986lf, 0.14999999999999991lf, 0.32000000000000001lf))) + (distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) - dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[1], dvec4(2.4299999999999997lf, -0.71999999999999997lf, 1.8999999999999999lf, 2.3399999999999999lf)) * distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) - dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[1], dvec4(2.4299999999999997lf, -0.71999999999999997lf, 1.8999999999999999lf, 2.3399999999999999lf))) <= 1.7731799999999995e-09lf ? 1 : -1] array2; double[(distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) - dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[0], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf)) * distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) - dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[0], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf))) + (distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) - dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[1], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf)) * distance((dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf) - dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[1], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf))) <= 0.0lf ? 1 : -1] array3; gl_FragColor = dvec4(array0.length() + array1.length() + array2.length() + array3.length()); } |
Stderr |
Failed to compile fragment shader /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/op-sub-dmat2x4-dmat2x4.frag: ERROR: 0:22: Use of undeclared identifier 'gl_FragColor' |
Environment |
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/op-sub-dmat2x4-dmat2x4.frag pass 1.50 GL_ARB_gpu_shader_fp64 |
dmesg |