Results for spec@arb_gpu_shader_fp64@compiler@built-in-functions@op-mult-double-dmat2x4.vert

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.141035
Stdout
Shader source:
/* [config]
 * expect_result: pass
 * glsl_version: 1.50
 * require_extensions: GL_ARB_gpu_shader_fp64
 * [end config]
 *
 * Check that the following test vectors are constantfolded correctly:
 * (0.0lf * dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf)) => dmat2x4(0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf)
 * (0.0lf * dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf)) => dmat2x4(0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf, 0.0lf)
 * (-1.3333333333333333lf * dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf)) => dmat2x4(-0.21333333333333332lf, 1.0666666666666667lf, 2.3199999999999998lf, 0.026666666666666665lf, 2.253333333333333lf, -0.78666666666666663lf, 1.9066666666666665lf, 1.6133333333333333lf)
 * (-1.3333333333333333lf * dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf)) => dmat2x4(1.3599999999999999lf, 2.1866666666666665lf, 2.1200000000000001lf, -0.39999999999999997lf, -0.98666666666666658lf, 0.17333333333333334lf, -0.62666666666666659lf, -1.5066666666666664lf)
 * (0.84999999999999998lf * dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf)) => dmat2x4(0.13600000000000001lf, -0.68000000000000005lf, -1.4789999999999999lf, -0.017000000000000001lf, -1.4364999999999999lf, 0.50149999999999995lf, -1.2155lf, -1.0285lf)
 * (0.84999999999999998lf * dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf)) => dmat2x4(-0.86699999999999999lf, -1.3939999999999999lf, -1.3514999999999999lf, 0.255lf, 0.629lf, -0.1105lf, 0.39949999999999997lf, 0.96049999999999991lf)
 */
#version 150
#extension GL_ARB_gpu_shader_fp64 : require

void main()
{
  double[(distance((0.0lf * dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[0], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf)) * distance((0.0lf * dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[0], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf))) + (distance((0.0lf * dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[1], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf)) * distance((0.0lf * dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[1], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf))) <= 0.0lf ? 1 : -1] array0;
  double[(distance((0.0lf * dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[0], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf)) * distance((0.0lf * dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[0], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf))) + (distance((0.0lf * dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[1], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf)) * distance((0.0lf * dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[1], dvec4(0.0lf, 0.0lf, 0.0lf, 0.0lf))) <= 0.0lf ? 1 : -1] array1;
  double[(distance((-1.3333333333333333lf * dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[0], dvec4(-0.21333333333333332lf, 1.0666666666666667lf, 2.3199999999999998lf, 0.026666666666666665lf)) * distance((-1.3333333333333333lf * dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[0], dvec4(-0.21333333333333332lf, 1.0666666666666667lf, 2.3199999999999998lf, 0.026666666666666665lf))) + (distance((-1.3333333333333333lf * dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[1], dvec4(2.253333333333333lf, -0.78666666666666663lf, 1.9066666666666665lf, 1.6133333333333333lf)) * distance((-1.3333333333333333lf * dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[1], dvec4(2.253333333333333lf, -0.78666666666666663lf, 1.9066666666666665lf, 1.6133333333333333lf))) <= 1.8500977777777775e-09lf ? 1 : -1] array2;
  double[(distance((-1.3333333333333333lf * dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[0], dvec4(1.3599999999999999lf, 2.1866666666666665lf, 2.1200000000000001lf, -0.39999999999999997lf)) * distance((-1.3333333333333333lf * dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[0], dvec4(1.3599999999999999lf, 2.1866666666666665lf, 2.1200000000000001lf, -0.39999999999999997lf))) + (distance((-1.3333333333333333lf * dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[1], dvec4(-0.98666666666666658lf, 0.17333333333333334lf, -0.62666666666666659lf, -1.5066666666666664lf)) * distance((-1.3333333333333333lf * dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[1], dvec4(-0.98666666666666658lf, 0.17333333333333334lf, -0.62666666666666659lf, -1.5066666666666664lf))) <= 1.4951822222222221e-09lf ? 1 : -1] array3;
  double[(distance((0.84999999999999998lf * dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[0], dvec4(0.13600000000000001lf, -0.68000000000000005lf, -1.4789999999999999lf, -0.017000000000000001lf)) * distance((0.84999999999999998lf * dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[0], dvec4(0.13600000000000001lf, -0.68000000000000005lf, -1.4789999999999999lf, -0.017000000000000001lf))) + (distance((0.84999999999999998lf * dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[1], dvec4(-1.4364999999999999lf, 0.50149999999999995lf, -1.2155lf, -1.0285lf)) * distance((0.84999999999999998lf * dmat2x4(0.16lf, -0.80000000000000004lf, -1.74lf, -0.02lf, -1.6899999999999999lf, 0.58999999999999997lf, -1.4299999999999999lf, -1.21lf))[1], dvec4(-1.4364999999999999lf, 0.50149999999999995lf, -1.2155lf, -1.0285lf))) <= 7.5189130000000008e-10lf ? 1 : -1] array4;
  double[(distance((0.84999999999999998lf * dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[0], dvec4(-0.86699999999999999lf, -1.3939999999999999lf, -1.3514999999999999lf, 0.255lf)) * distance((0.84999999999999998lf * dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[0], dvec4(-0.86699999999999999lf, -1.3939999999999999lf, -1.3514999999999999lf, 0.255lf))) + (distance((0.84999999999999998lf * dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[1], dvec4(0.629lf, -0.1105lf, 0.39949999999999997lf, 0.96049999999999991lf)) * distance((0.84999999999999998lf * dmat2x4(-1.02lf, -1.6399999999999999lf, -1.5900000000000001lf, 0.29999999999999999lf, 0.73999999999999999lf, -0.13lf, 0.46999999999999997lf, 1.1299999999999999lf))[1], dvec4(0.629lf, -0.1105lf, 0.39949999999999997lf, 0.96049999999999991lf))) <= 6.076514000000001e-10lf ? 1 : -1] array5;
  gl_Position = dvec4(array0.length() + array1.length() + array2.length() + array3.length() + array4.length() + array5.length());
}

Stderr
Failed to compile vertex shader /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/op-mult-double-dmat2x4.vert: ERROR: 0:26: Incompatible types (vec4 and dvec4) in assignment (and no available implicit conversion)

Environment
PIGLIT_SOURCE_DIR="/Users/vlee/workspace/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /Users/vlee/workspace/piglit/bin/glslparsertest /Users/vlee/workspace/piglit/generated_tests/spec/arb_gpu_shader_fp64/compiler/built-in-functions/op-mult-double-dmat2x4.vert pass 1.50 GL_ARB_gpu_shader_fp64
dmesg

        

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